Race
Medium
Size
Age
Male
Gender
2.1m
Height
150 kg
Weight
Unaligned
Alignment
THE INTERNET
Deity
Adventuring Company
Player Name
INITIATIVE
CONDITIONAL MODIFIERS
ABILITY SCORES
SCORE
ABILITY
ABIL MOD
MOD + 1/2 LVL
HIT POINTS
MAX HP
HEALING SURGES
BLOODIED
SURGE VALUE
SURGES/DAY
1/2 HP
1/4 HP
68
34
17
13
SKILLS
ABIL +
TRND
ARMOR
BONUS
SKILL NAME
1/2 LVL
(+5)
PENALTY
MISC
DEFENSES
CONDITIONAL MODIFIERS
MOVEMENT
SPECIAL MOVEMENT
SENSES
SPECIAL SENSES
Normal Vision
RACE FEATURES
Endurance Bonus
Intimidate Bonus
CLASS / PATH / DESTINY FEATURES
POWERS
At-Will
Opportunity Attack
[RESET USAGE]
EncounterSecond Wind
[RESET USAGE]
DailyLANGUAGES
Common
RITUALS / ALCHEMY
COINS AND OTHER WEALTH
Money on hand: 3 pp
Stored money:
MAGIC ITEMS
WEAPON
WEAPON
IMPLEM.
IMPLEM.
ARMOR
ARMS
FEET
HANDS
HEAD
NECK
RING
RING
WAIST
PERSONALITY TRAITS
Sanger is a greedy, amoral robot. He apparently has free will, but squanders said free will on decidedly human pursuits like 'dosh and hoes' because of a volatile personality module upgrade. He looks down upon organic meatbags, declaring himself to be part of the new Master Race that will rule the world in times to come.
MANNERISMS AND APPEARANCE
Has a verbal tic of declaring the intent of a sentence before actually saying it. Is a black, slightly battered suit of self-contained power armor slightly taller than an ordinary human at around 2.1 m.
Sanger's chosen weapon is the Heat Sword, a long blade that contains a miniature fusion cell which heats its blade to incredible temperatures, allowing it to shear through armor very efficiently. Sanger's external armor plating is made from advanced, lightweight CNT composites, reducing its weight and bulk while providing protection equivalent to bulky ceramite armor.
Sanger's chosen weapon is the Heat Sword, a long blade that contains a miniature fusion cell which heats its blade to incredible temperatures, allowing it to shear through armor very efficiently. Sanger's external armor plating is made from advanced, lightweight CNT composites, reducing its weight and bulk while providing protection equivalent to bulky ceramite armor.
OTHER EQUIPMENT
COMPANIONS AND ALLIES
SESSION AND CAMPAIGN NOTES
A suit of powered armor that gained autonomy when its previous owner, a technomancer mercenary working for a Mega Corp, died while still interfaced with its on-board AI network. An imprint of his personality somehow survived within the system, and the suit inadvertently gained autonomy, constructing a personality based on its former wearer.
The armor was due to be scrapped, but spontaneously re-activated on the way to the incinerator, and promptly made its escape, naming itself 'Sanger' after the first name of its last owner. Darren Connor found it through a stroke of serendipity, and offered to shelter it from the authorities (a self-aware AI would have been captured for study by various Mega Corps hoping to learn its secrets) on one condition -- that Sanger use its skills to aid Darren's operations.
The armor was due to be scrapped, but spontaneously re-activated on the way to the incinerator, and promptly made its escape, naming itself 'Sanger' after the first name of its last owner. Darren Connor found it through a stroke of serendipity, and offered to shelter it from the authorities (a self-aware AI would have been captured for study by various Mega Corps hoping to learn its secrets) on one condition -- that Sanger use its skills to aid Darren's operations.