Guard

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You are a ... Guard.

Each night you may target another player, Doing so will protect them from death for that night.


Narration

As the sun despaired behind the mountains the Guard picked up his shield and sword. Today's commotion among the villagers had put him on edge. Rumored talk of werewolves and such horrors hiding among the village has been the talk of the town today. There had been much discussion from the villagers and much conflict. One of the voices in particular had him worried. One of the men in the village was claiming to be a powerful seer and believed he was going to be killed by the horrors of the night.

The Guard locked the front door of his house and moved into the street. He knew where this man was staying tonight and decided that it would be better to be safe than sorry. As he carried down the street towards the this "Seers" House he couldn't help but feel he was being followed by something....

In the end though, the Guard's night was uneventful, the seer was not attacked that night as he had foretold. The guard gave a sigh of relief. All was not well though, It was not until the next morning that, With the rest of the village the guard discovered that there had been a string of deaths, And not all of them were beast attacks...


Variations Of The Role:

Common variation choice in Bold

  • Guard only the first attack each night : Guard all attacks each night
  • Can only guard other people : Can guard yourself
  • Able to guard each night : Guard ever even or odd night
  • Guarding someone from death will not harm you : Guarding someone will cause you to die in their place instead.
  • Your successful guard will not be told in narration : If you manage to guard someone the village will be informed such events took place.
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