Traditional

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Traditional Games are usually defined by the following key qualities

  • A small informed group of "villains" , masoned and with the ability to kill ; otherwise known as the Mafia
  • A large uniformed Village base.
  • A small number of specials. Seer, Guardian, Vigilante and usually Masons who are the only ones to start out connected.

Typical win conditions are usually as follows:

  • For the Mafia: To Outnumber the total non-mafia Population
  • For the Good Specials/Villagers - To eliminate all mafia.

Traditional vs. Faction

While a Traditional phalla can have multiple factions. The good special/mafia dynamic usually remains the key focus in order for it to still be considered a traditional phalla. If for example a game is divided evenly into multiple informed groups, it would lose its right to be called a Traditional phalla.

Traditional vs. Strategy

While Strategy games may have the key principles of a Traditional Phalla game, they differ in the fact that mechanics outside of the usual vote take center stage. This could be the inclusion of a traversal map, a hit-point system, equipment/looting and the like.

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