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Campaign history for Top End of Nowhere: Too Much Big Fella Humbug

Showing rolls 63 to 82 of 102 | top | next 20 | prev 20

TimeRollerCharacterCampaignDescriptionResults
2019-06-26 03:12:30ArcanePeter WilliamsTop End of Nowhere: Too Much Big Fella HumbugPerception + Notice to use The Sight to look at old lady and guy1d10+8 15
2019-06-16 02:13:50ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugPerception + Notice to look for a stick that might be able to be used to stake Walid1d10+8 9
2019-06-01 00:19:17ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugPerception + Notice to look at guy who just got out of the car with The Sight1d10+8 15
2019-05-29 11:47:50ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugIntelligence + Influence to distract the couple from noticing anything about Oscar and Lieve by getting them to focus on answering his question1d10+9 10
2019-05-15 20:09:04ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugPerception+Notice to see if Peter spots any clues that might indicate whether or not Mick and his wife are something other than just innocent travelers1d10+8 9
2019-04-03 21:30:58ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugWillpower roll to do the metaphysical equivalent of taking a deep breath and holding it before diving into the water1d10+12 15
2019-03-29 18:50:26ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugIntelligence to attempt to jump to different location within line of sight1d10+5 15
2019-03-29 18:47:46ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugIntelligence + Influence to distract Mick from shooting at the others1d10+9 19
2019-03-18 19:39:30ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugPerception + Notice to spot Mick and/or notice if anyone is hurt1d10+8 10
2019-03-04 22:15:59ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugPeter attempts to use Emotional Influence to make the first dog feel Apathy1d10+12 19
2019-02-20 21:42:02ArcanePeter WilliamsTop End of Nowhere: Too Much Big Fella HumbugUsing "What Do You See?" on Dog 2 to hide everyone from its perception1d10+12 21
2018-10-28 20:47:51ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugPerception + Notice to look at the tooth with The Sight1d10+8 11
2018-09-30 20:11:10ArcaneArcaneTop End of Nowhere: Too Much Big Fella HumbugIntelligence + Influence to convince Mick he's given us what we want and he's seen the last of us1d10+9 17
2018-09-25 18:58:12ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugAttempt to use "What Do You See?" to convey a message to Oscar that only he can hear1d10+12 14
2018-09-23 12:51:58ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugPerception + Notice to use The Sight to see if Mick has been enhanced or is actually someone or something else1d10+8 16
2018-09-23 12:46:11ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugAttempt to use "What Do You See?" to convey a message to Oscar that only he can hear1d10+12 15
2018-09-18 22:03:28ArcanePeter WilliamsTop End of Nowhere: Too Much Big Fella HumbugPerception + Notice to figure out what Mick is probably thinking and feeling by analyzing his body language1d10+8 15
2018-09-06 22:11:25ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugIntelligence + Influence to fool the guy into thinking Peter and Oscar mean Edmund harm1d10+9 14
2018-08-29 22:22:33ArcanePeter WilliamsTop End of Nowhere: Too Much Big Fella HumbugIntelligence + Influence roll to fool Mick into letting us in and answer our questions in hope of a potential financial award1d10+9 16
2018-08-22 11:30:28ArcanePeter WilliamsTop End Of Nowhere: Too Much Big Fella HumbugUsing "What Do You See?" to keep second dog from noticing Oscar, Peter or anything out of the ordinary happening1d10+12 17

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