Race
Small
Size
21
Age
Male
Gender
3' 5"
Height
55 lb.
Weight
Good
Alignment
The Sovereign Host
Deity
Adventuring Company
delroland
Player Name
INITIATIVE
CONDITIONAL MODIFIERS
ABILITY SCORES
SCORE
ABILITY
ABIL MOD
MOD + 1/2 LVL
HIT POINTS
MAX HP
HEALING SURGES
BLOODIED
SURGE VALUE
SURGES/DAY
1/2 HP
1/4 HP
44
22
11
7
SKILLS
ABIL +
TRND
ARMOR
BONUS
SKILL NAME
1/2 LVL
(+5)
PENALTY
MISC
DEFENSES
CONDITIONAL MODIFIERS
MOVEMENT
SPECIAL MOVEMENT
SENSES
SPECIAL SENSES
Low-light Vision
RACE FEATURES
Arcana Bonus
Stealth Bonus
POWERS
At-Will
[RESET USAGE]
Encounter[RESET USAGE]
DailyLANGUAGES
Common
Elven
Draconic
Goblin
Giant
RITUALS / ALCHEMY
COINS AND OTHER WEALTH
Money on hand: 50 gp
Stored money:
MAGIC ITEMS
WEAPON
IMPLEM.
IMPLEM.
ARMOR
ARMS
FEET
HANDS
HEAD
Cannith Goggles (E)
NECK
RING
RING
WAIST
PERSONALITY TRAITS
"That was exciting!" Reynaldo is, for all intents and purposes, addicted to adventure. He loves overturning rocks to see what lies underneath, to track a rare creature across the jungle to witness it in its natural habitat. He's the one always pushing the group onward to the next wonder.
MANNERISMS AND APPEARANCE
Reynaldo is the eternal optimist. Even when wading neck deep through the sewers of some ancient ruin, he'll still have a giant grin on his face. When the chips are down, he'll quip up with a, "Don't worry, guys: things'll get better." He's quick to accept others, warmly welcoming them into the group.
The only thing that brings Reynaldo to anger is dishonesty, especially when it is done in bad faith. He'll go hungry to let his friends eat, but lie to him, and he will abandon you to the wolves, sometimes literally.
The only thing that brings Reynaldo to anger is dishonesty, especially when it is done in bad faith. He'll go hungry to let his friends eat, but lie to him, and he will abandon you to the wolves, sometimes literally.
COMPANIONS AND ALLIES
SESSION AND CAMPAIGN NOTES
An unmarked member of the Santor family, Reynaldo lived a life of service to House Sivis, watching as his marked brothers, sisters, and cousins quickly advanced the ranks past him. In their higher positions, they immediately threw themselves into the political fray that dominated life in Zilargo, oftentimes manipulating their "lessers" as pawns in their machinations.
Annoyed by what he felt added up to petty bickering, Reynaldo distanced himself from his house, finding refuge in lone walks through the expansive parks of Korranberg, keeping his gnomish mind keen by memorizing the names of the native flora and fauna. His love of nature and thirst for exploration led him to the forests of southern Zilargo, where he learned the ways of the wilderness, offering his services as a forest guide in the summer and studying the languages of the ancient empires during his winters back in Korranberg.
Unfortunately, Reynaldo could not escape the politics of Zilargo for long, and he found himself once again drawn into the schemes of his house. Refusing to play their games, Reynaldo quickly found himself ostracized by his peers and was "asked" by operatives of the Trust to leave the country. Glad to be rid of a society he felt was a corruption of his peoples' fey origins, he gathered his meager savings and departed into the world at large in search of adventure.
Annoyed by what he felt added up to petty bickering, Reynaldo distanced himself from his house, finding refuge in lone walks through the expansive parks of Korranberg, keeping his gnomish mind keen by memorizing the names of the native flora and fauna. His love of nature and thirst for exploration led him to the forests of southern Zilargo, where he learned the ways of the wilderness, offering his services as a forest guide in the summer and studying the languages of the ancient empires during his winters back in Korranberg.
Unfortunately, Reynaldo could not escape the politics of Zilargo for long, and he found himself once again drawn into the schemes of his house. Refusing to play their games, Reynaldo quickly found himself ostracized by his peers and was "asked" by operatives of the Trust to leave the country. Glad to be rid of a society he felt was a corruption of his peoples' fey origins, he gathered his meager savings and departed into the world at large in search of adventure.