roll
Amaryllis 
Character Name
Level
Class
 
Paragon Path
 
Epic Destiny
 
Total XP
Race
Medium 
Size
28 
Age
Male 
Gender
5'11" 
Height
175 lbs. 
Weight
Unaligned 
Alignment
Melora 
Deity
The Auxiliaries 
Adventuring Company
 
Player Name
INITIATIVE
BONUS
ABIL
1/2 LVL
MISC
Initiative
 
 
 
CONDITIONAL MODIFIERS
 
ABILITY SCORES
SCORE
ABILITY
ABIL MOD
MOD + 1/2 LVL
13
STR
Strength
+1
 
12
CON
Constitution
+1
 
11
DEX
Dexterity
+0
 
10
INT
Intelligence
+0
 
18
WIS
Wisdom
+4
 
16
CHA
Charisma
+3
 
HIT POINTS
MAX HP
HEALING SURGES
BLOODIED
SURGE VALUE
SURGES/DAY
1/2 HP
1/4 HP
24
12
6
8
SKILLS
ABIL +
TRND
ARMOR
BONUS
SKILL NAME
1/2 LVL
(+5)
PENALTY
MISC
DEX
0
 
-1
 
INT
0
 
 
STR
1
 
-1
 
CHA
3
 
 
CHA
3
 
 
CON
1
 
-1
 
WIS
4
5
 
INT
0
 
 
CHA
3
 
 
WIS
4
5
 
WIS
4
 
 
DEX
0
 
-1
 
CHA
3
 
 
DEX
0
 
-1
 
DEFENSES
10 +
ARMOR/
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
AC
16
10
6
 
 
 
 
CONDITIONAL MODIFIERS
 
10 +
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
FORT
11
10
1
 
 
 
 
10 +
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
REF
10
10
 
 
 
 
 
10 +
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
WILL
16
10
4
2
 
 
 
SPECIAL DEFENSES
SAVING THROWS
 
RESISTS
 
FEATS
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
MOVEMENT
SCORE
BASE
ARMOR
ITEM
MISC
Speed
5
6
-1
 
 
SPECIAL MOVEMENT
 
SENSES
SCORE
PASSIVE SENSE
BONUS
Passive Insight
21
10 +
11
Passive Perception
14
10 +
4
SPECIAL SENSES
Normal Vision 
RACE FEATURES
Insight Bonus
Religion Bonus
 
 
 
CLASS / PATH / DESTINY FEATURES
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
POWERS
At-Will
[RESET USAGE]
Encounter
[RESET USAGE]
Daily
 
 
 
 
 
 
 
 
 
 
 
 
LANGUAGES
Common
 
 
 
 
RITUALS / ALCHEMY
 
 
 
 
 
 
 
 
 
 
COINS AND OTHER WEALTH

Money on hand: 30 gp

Stored money: 0 gp

MAGIC ITEMS
WEAPON
WEAPON
IMPLEM.
IMPLEM.
ARMOR
ARMS
FEET
HANDS
HEAD
NECK
RING
RING
WAIST
 
 
 
 
 
 
 
 
 
 
 
 
PERSONALITY TRAITS
Amaryllis has striking features, even for a Kalashtar. When asked he says that Melora blessed him with his features as she blesses the world with it's beauty. As she blesses the most dangerous of creatures with the most vibrant colors. His hair is as silver as the moon's rays. His eyes colored with the vibrant pinks of the lights of the northern sky. Nature's beauty is all around us, and those who choose to deny it will wither. Of course, not by his hand. Amaryllis does not wish to defile his enemy, only to allow his allies to do the defiling for him. For how can one believe in life if they bring about death? Amaryllis is quite friendly and personable when relaxed, and when asked about Melora's abundance will gladly speak her praises. Yet when in combat his persona takes on that of a focused warrior. He will not let his allies be fell, only his enemies. Those beside him have said his eyes glimmer with inner fire, but he denies taking pleasure in such things. He also believes that he can talk to animals and plants, they just choose to ignore him.
MANNERISMS AND APPEARANCE
Amaryllis stood from his chair. The white robes that enveloped seemed to cast a glow on those around him. As he pulled back his hood it was as if everyone in the room felt more confident in themselves. Even the sullen face of courtier who had obviously been put on a bum rap because of the comment he made behind his commanding officer's back seemed to brighten; before he realized what was happening and quickly regained control of his mood. He'll remember not to let that happen again. The patron's of the bar seemed to stop for a moment, then they realized that their conversations had fallen away and the ruckus continued, with many a "Wait, so where was I? Oh right! That damned bullywug!"

Amaryllis walked over to the courtier. His gait a graceful yet strident pace. The chainmail he wore below his robes gave a slight rattle with every step.

He spoke concisely,"I'd like an application please."

"Ha!", the courtier scoffed,"I'm sure. Have you even a weapon?"

"I have no need for weapons, Melora will guide my allies."

The courtier stared.

"But I have this just in case." Amaryllis quickly added as he drew a seemingly dainty mace from below his vestiments. It was more like a stick than a weapon.

"Good luck swinging that, pumpkin." The courtier lloked Amaryllis over,"Whatever, it's not my life your gambling with," and handed him a piece of parchment.
OTHER EQUIPMENT
Mace (E)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
COMPANIONS AND ALLIES
SESSION AND CAMPAIGN NOTES