roll
Alpha 
Character Name
Level
Sentinel / Ranger 
Class
 
Paragon Path
 
Epic Destiny
5500 
Total XP
Mul 
Race
Medium 
Size
 
Age
Male 
Gender
6' 11" 
Height
315 lb. 
Weight
Unaligned 
Alignment
 
Deity
Battleworld 
Adventuring Company
frankenfreak 
Player Name
INITIATIVE
BONUS
ABIL
1/2 LVL
MISC
Initiative
1
2
 
CONDITIONAL MODIFIERS
 
ABILITY SCORES
SCORE
ABILITY
ABIL MOD
MOD + 1/2 LVL
10
STR
Strength
+0
 
16
CON
Constitution
+3
 
12
DEX
Dexterity
+1
 
10
INT
Intelligence
+0
 
21
WIS
Wisdom
+5
 
8
CHA
Charisma
-1
 
HIT POINTS
MAX HP
HEALING SURGES
BLOODIED
SURGE VALUE
SURGES/DAY
1/2 HP
1/4 HP
53
26
13
10
SKILLS
ABIL +
TRND
ARMOR
BONUS
SKILL NAME
1/2 LVL
(+5)
PENALTY
MISC
DEX
3
5
-1
 
INT
2
 
 
STR
2
5
-1
 
CHA
1
 
 
CHA
1
 
 
CON
5
5
-1
2
WIS
7
 
2
INT
2
 
 
WIS
7
 
 
CHA
1
 
 
WIS
7
5
 
INT
2
 
 
DEX
3
 
-1
 
DEX
3
 
-1
 
DEFENSES
10 +
ARMOR/
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
AC
17
12
4
 
 
1
 
CONDITIONAL MODIFIERS
10 +
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
FORT
17
12
3
1
 
1
 
10 +
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
REF
15
12
1
1
 
1
 
10 +
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
WILL
18
12
5
 
 
1
 
SPECIAL DEFENSES
SAVING THROWS
 
RESISTS
 
FEATS
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
MOVEMENT
SCORE
BASE
ARMOR
ITEM
MISC
Speed
6
6
 
 
 
SPECIAL MOVEMENT
 
SENSES
SCORE
PASSIVE SENSE
BONUS
Passive Insight
17
10 +
7
Passive Perception
22
10 +
12
SPECIAL SENSES
Normal Vision 
RACE FEATURES
Born of Two Races (Human)
Streetwise Bonus
Endurance Bonus
 
LANGUAGES
Common
Dwarven
 
 
 
RITUALS / ALCHEMY
 
 
 
 
 
 
 
 
 
 
 
 
COINS AND OTHER WEALTH

Money on hand: 0 gp

Stored money: 0 gp

MAGIC ITEMS
WEAPON
WEAPON
IMPLEM.
IMPLEM.
ARMS
FEET
HANDS
HEAD
RING
RING
WAIST
 
 
 
 
 
 
 
 
 
PERSONALITY TRAITS
Gladiator (Druid Animal Companion)

HP: 26 - Initiative: equal to Alpha's - Speed: 8
AC: 20 - Fort: 18 - Ref: 18 - Will: 18 - Perception: +12, low-light vision

Faithful Pack Hound (Aura 1)
Enemies grant combat advantage while in the aura.

Animal Attack (at-will, MBA)
Attack: Melee 1 (one creature); +10 vs. AC
Hit: 1d8+5+3 damage

Str: 14 - Con: 17 - Dex: 20 - Int: 2 - Wis: 14 - Cha:6
MANNERISMS AND APPEARANCE
Blitzer (Ranger Beast Companion)

HP: 54 - Initiative: equal to Alpha's - Speed: 7
AC: 18 - Fort: 16 - Ref: 16 - Will: 17 - Perception: +9

Attack Bonus: +8 - Damage die: 1d8

Combat advantage: When a wolf has combat advantage against a target, the wolf gains a bonus to damage rolls against the target equal to the wolf's Wisdom modifier (+2).

Bite (at-will, MBA)
Attack: Melee 1 (one creature); +8 vs. AC
Hit: 1d8+2 damage

Str: 15 - Con: 14 - Dex: 14 - Int: 6 - Wis: 15 - Cha: 6
Trained Skills: Endurance, Perception
OTHER EQUIPMENT
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
COMPANIONS AND ALLIES
Virginia (Shaman Spirit Companion, Conjuration)

Occupies 1 square, allies can move through that square, enemies can't.

The spirit can be targeted by melee or ranged attacks, although it lacks hit points. If a single melee or ranged attack deals damage to the spirit equal to 10 + one-half your level (14) or higher, the spirit disappears, and you take damage equal to 5 + one-half your level (7). Otherwise, the spirit is unaffected by the attack.
SESSION AND CAMPAIGN NOTES
Andreas (Summoned Pack Wolf)