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Larsonn Geles 
Character Name
Level
Class
 
Paragon Path
 
Epic Destiny
16500 
Total XP
Race
Medium 
Size
35 
Age
Male 
Gender
5'9" 
Height
180 
Weight
Unaligned 
Alignment
The Red Knight 
Deity
 
Adventuring Company
 
Player Name
INITIATIVE
BONUS
ABIL
1/2 LVL
MISC
Initiative
 
4
1
CONDITIONAL MODIFIERS
 
ABILITY SCORES
SCORE
ABILITY
ABIL MOD
MOD + 1/2 LVL
18
STR
Strength
+4
 
14
CON
Constitution
+2
 
10
DEX
Dexterity
+0
 
10
INT
Intelligence
+0
 
10
WIS
Wisdom
+0
 
20
CHA
Charisma
+5
 
HIT POINTS
MAX HP
HEALING SURGES
BLOODIED
SURGE VALUE
SURGES/DAY
1/2 HP
1/4 HP
66
33
16
10
SKILLS
ABIL +
TRND
ARMOR
BONUS
SKILL NAME
1/2 LVL
(+5)
PENALTY
MISC
DEX
4
 
-2
 
INT
4
 
 
STR
8
5
-2
 
CHA
9
 
 
CON
6
 
-2
 
WIS
4
5
2
INT
4
 
 
WIS
4
 
2
WIS
4
 
 
WIS
4
 
 
INT
4
 
 
DEX
4
 
-2
 
CHA
9
 
 
DEX
4
 
-2
 
DEFENSES
10 +
ARMOR/
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
AC
26
14
8
 
 
2
2
CONDITIONAL MODIFIERS
 
10 +
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
FORT
21
14
4
1
1
1
 
10 +
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
REF
18
14
 
 
1
1
2
10 +
SCORE
1/2 LVL
ABIL
CLASS
FEAT
ENH
MISC
WILL
22
14
5
1
1
1
 
SPECIAL DEFENSES
SAVING THROWS
 
RESISTS
FEATS
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
MOVEMENT
SCORE
BASE
ARMOR
ITEM
MISC
Speed
5
6
-1
 
 
SPECIAL MOVEMENT
 
SENSES
SCORE
PASSIVE SENSE
BONUS
Passive Insight
16
10 +
6
Passive Perception
14
10 +
4
SPECIAL SENSES
Low-light Vision 
RACE FEATURES
Diplomacy Bonus
Insight Bonus
 
 
CLASS / PATH / DESTINY FEATURES
Knight Hospitaler
Archer Warlord Optional Choice
Standard Warlord Armor Features
Battlefront Leader
 
 
 
 
 
 
 
 
 
 
 
 
 
LANGUAGES
Common
Elven
Chondathan
 
 
RITUALS / ALCHEMY
 
 
 
 
 
 
 
 
 
 
 
 
COINS AND OTHER WEALTH

Money on hand: 9 pp; 40 gp

Stored money: 0 gp

MAGIC ITEMS
WEAPON
IMPLEM.
IMPLEM.
FEET
HANDS
HEAD
RING
RING
WAIST
 
 
 
 
 
 
 
 
PERSONALITY TRAITS
MANNERISMS AND APPEARANCE
Slightly below average height and stocky. His nose has obviously been broken several times and reset badly. A thin scar runs down his face, pulling the left side of his mouth down in a permanent frown. Slow to move when not fighting, he projects an air of great weariness. His shoulders sag as if a great weight were holding him down. When fighting he becomes a tightly wound spring, moving in his armor as if it was no heavier than air. When speaking, which can be rare, the words seem to come as if being dragged out of him.
OTHER EQUIPMENT
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
COMPANIONS AND ALLIES
SESSION AND CAMPAIGN NOTES