INITIATIVE
CONDITIONAL MODIFIERS
ABILITY SCORES
SCORE
ABILITY
ABIL MOD
MOD + 1/2 LVL
HIT POINTS
MAX HP
HEALING SURGES
BLOODIED
SURGE VALUE
SURGES/DAY
1/2 HP
1/4 HP
43
21
10
6
SKILLS
ABIL +
TRND
ARMOR
BONUS
SKILL NAME
1/2 LVL
(+5)
PENALTY
MISC
DEFENSES
CONDITIONAL MODIFIERS
MOVEMENT
SPECIAL MOVEMENT
SENSES
SPECIAL SENSES
Low-light Vision
RACE FEATURES
Eladrin Subrace
Sun Elf (Eladrin)
Arcana Bonus
History Bonus
CLASS / PATH / DESTINY FEATURES
POWERS
At-Will
Opportunity Attack
[RESET USAGE]
EncounterSecond Wind
[RESET USAGE]
DailyLANGUAGES
Common
Elven
RITUALS / ALCHEMY
COINS AND OTHER WEALTH
Money on hand: 5 pp; 95 gp
Stored money: 0 gp
MAGIC ITEMS
WEAPON
WEAPON
IMPLEM.
IMPLEM.
ARMOR
ARMS
FEET
HANDS
HEAD
NECK
RING
RING
WAIST
PERSONALITY TRAITS
MANNERISMS AND APPEARANCE
OTHER EQUIPMENT
COMPANIONS AND ALLIES
SESSION AND CAMPAIGN NOTES
THEME: SPIRIT MEDIUM
Speak With Dead
Target: One creature in burst. The creature must have died within the past day, and
must still be dead.
Effect: You may ask three questions of the target. For each question make an Arcana,
Diplomacy, or Insight check. The DC is based on the target’s level, and is Easy,
Medium, or Hard depending on the target’s demeanor toward you when it died and
how protective it is of the knowledge. If you succeed the check, the target gives you
a short answer, usually a minute or less
Unfinished Business
Spirit Medium Attack 1 * Conjuration, Psionic
Standard Action Encounter
Close Burst 10
Effect: Choose a creature that was killed or destroyed this encounter within three
miles of your current location. It must still be at 0 hit points or fewer.
You conjure the spirit of that creature in a square within the burst. The creature
attacks with one of its at-will attacks as if it were alive. You choose the power it
uses and any decisions for the power, such as targeting or forced movement. The
creature gains a +2 power bonus to its attack rolls for this attack, and it deals full
damage to insubstantial targets. After the attack, the conjured spirit is removed from
play.
Speak With Dead
Target: One creature in burst. The creature must have died within the past day, and
must still be dead.
Effect: You may ask three questions of the target. For each question make an Arcana,
Diplomacy, or Insight check. The DC is based on the target’s level, and is Easy,
Medium, or Hard depending on the target’s demeanor toward you when it died and
how protective it is of the knowledge. If you succeed the check, the target gives you
a short answer, usually a minute or less
Unfinished Business
Spirit Medium Attack 1 * Conjuration, Psionic
Standard Action Encounter
Close Burst 10
Effect: Choose a creature that was killed or destroyed this encounter within three
miles of your current location. It must still be at 0 hit points or fewer.
You conjure the spirit of that creature in a square within the burst. The creature
attacks with one of its at-will attacks as if it were alive. You choose the power it
uses and any decisions for the power, such as targeting or forced movement. The
creature gains a +2 power bonus to its attack rolls for this attack, and it deals full
damage to insubstantial targets. After the attack, the conjured spirit is removed from
play.