Dice Roller
| Roller | Fuzz |
| Character | Nearl |
| Campaign | After the Escape |
| Description | Slicing the door lock (Boost from knowing Dosh) |
| Results | 1eP+3eA+1eB+2eD: 1 success, 4 advantage [1eP=S/A] [3eA=A/A, A/A, S/A] [1eB=-] [2eD=Th/Th, F]![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Roller | Fuzz |
| Character | Nearl |
| Campaign | After the Escape |
| Description | Slicing the door lock (Boost from knowing Dosh) |
| Results | 1eP+3eA+1eB+2eD: 1 success, 4 advantage [1eP=S/A] [3eA=A/A, A/A, S/A] [1eB=-] [2eD=Th/Th, F]![]() ![]() ![]() ![]() ![]() ![]() ![]() |