Dice Roller
Roller | Fuzz |
Character | Nearl |
Campaign | After the Escape |
Description | Accessing memory banks on Dashades (Education) |
Results | 2eP+2eA+2eD: 4 successes, 2 threat, 1 Triumph [2eP=S/S, Tr] [2eA=S/A, -] [2eD=Th, Th/Th]![]() ![]() ![]() ![]() ![]() ![]() |
Roller | Fuzz |
Character | Nearl |
Campaign | After the Escape |
Description | Accessing memory banks on Dashades (Education) |
Results | 2eP+2eA+2eD: 4 successes, 2 threat, 1 Triumph [2eP=S/S, Tr] [2eA=S/A, -] [2eD=Th, Th/Th]![]() ![]() ![]() ![]() ![]() ![]() |