Dice Roller
Campaign history for Century City
Showing rolls 23 to 42 of 242 | top | next 20 | prev 20
| Time | Roller | Character | Campaign | Description | Results |
|---|---|---|---|---|---|
| 2020-08-05 15:39:05 | Redcat | Emergent | Century City | Super Brain - predictive pattern | 4d6 11 |
| 2020-08-05 09:59:11 | PottedPlant | Wraith | Century City | Trapping the tiger (full attack + TCD) | 5d6 16 |
| 2020-08-05 07:04:38 | Redcat | Emergent | Century City | Uncontrollable super science | 1d6 3 |
| 2020-08-05 05:41:46 | Redcat | Emergent | Century City | Attacking with Mental Blast (2nd and last use) | 4d6 11 |
| 2020-08-05 04:52:26 | Redcat | Emergent | Century City | Defending with Super Brain | 4d6 17 |
| 2020-08-04 22:31:51 | PottedPlant | Wraith | Century City | Athleticism | 3d6 12 |
| 2020-08-04 14:09:11 | Redcat | Emergent | Century City | Mental Blast (1st use) | 4d6 17 |
| 2020-08-04 12:20:12 | PottedPlant | Wraith | Century City | Running with full defense | 4d6 14 |
| 2020-08-04 02:56:51 | Redcat | Emergent | Century City | Infiltration | 5d6 14 |
| 2020-08-04 02:46:01 | Redcat | Emergent | Century City | Super Brain | 4d6 15 |
| 2020-08-04 00:19:46 | PottedPlant | Wraith | Century City | Insubstantiality/Invisibility | 2#3d6 8 8 |
| 2020-08-03 17:26:11 | Redcat | Emergent | Century City | 4d Reaction for initiative | 4d6 18 |
| 2020-08-02 01:48:47 | PottedPlant | Wraith | Century City | Initiative | 3d6 9 |
| 2015-11-14 14:55:16 | dbfnq | Shrike | Century City | Keep inmates in their cells | 5d10+2d8 41 |
| 2015-10-28 06:26:45 | dbfnq | Shrike | Century City | High-speed movement | 1d10+3d8+1d6 30 |
| 2015-10-20 04:48:08 | dbfnq | Shrike | Century City | Set off sprinklers | 2d8+1d10 13 |
| 2015-10-11 13:24:40 | dbfnq | Shrike | Century City | Creating an asset | 3d8+1d6 21 |
| 2015-08-14 16:11:51 | dbfnq | Shrike | Century City | Tying up Clay | 1d12+1d10+3d8 27 |
| 2015-08-10 15:27:23 | dbfnq | Shrike | Century City | Create an asset | 1d10+2d8+1d4 14 |
| 2015-08-06 05:25:27 | dbfnq | Shrike | Century City | Helping Jack with the portal machine | 1d10+3d8 18 |