Dice Roller
Campaign history for Fallout Tennessee: The Blood Opry
Showing rolls 167 to 186 of 506 | top | next 20 | prev 20
Time | Roller | Character | Campaign | Description | Results |
---|---|---|---|---|---|
2014-01-27 22:53:16 | Wenttohellsa | Mossman | Fallout Tennessee: The Blood Opry | Three-round burst on Harpy 3 | 3#1d100 8 21 15 |
2014-01-27 17:11:24 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | Luck to prevent crippling | 1d10 10 |
2014-01-27 00:15:03 | Commissar Kip | Marx | Fallout Tennessee: The Blood Opry | Speech | 1d100 28 |
2014-01-26 00:11:29 | Wenttohellsa | Mossman | Fallout Tennessee: The Blood Opry | Rolling actual damage for Harpy2 | 3#1d8+6 13 7 13 |
2014-01-26 00:09:38 | Wenttohellsa | Mossman | Fallout Tennessee: The Blood Opry | Rolling critical damage for Harpy2 | 2d100 116 |
2014-01-26 00:07:44 | Wenttohellsa | Mossman | Fallout Tennessee: The Blood Opry | Rolling damage for Harpy2 | 3#1d100 6 2 15 |
2014-01-26 00:05:26 | Wenttohellsa | Mossman | Fallout Tennessee: The Blood Opry | Rolling damage for Harpy1 | 2#1d8+6 9 12 |
2014-01-26 00:01:43 | Wenttohellsa | Mossman | Fallout Tennessee: The Blood Opry | Rolling crit on Harpy1 | 1d200 136 |
2014-01-25 23:50:51 | Wenttohellsa | Mossman | Fallout Tennessee: The Blood Opry | Science to convince Mr. Handy to join the team | 1d100 5 |
2014-01-25 23:27:55 | Wenttohellsa | Mossman | Fallout Tennessee: The Blood Opry | Three-round burst on Harpy 1 | 3#1d100 45 62 1 |
2014-01-25 22:39:30 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | Throwing bola at Harpy A | 1d100 34 |
2014-01-25 08:39:19 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | Outdoorsman to get this thing back | 1d100 58 |
2014-01-25 08:38:25 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | Luck roll on what's left of the bot | 1d10 10 |
2014-01-25 00:50:07 | Wenttohellsa | Mossman | Fallout Tennessee: The Blood Opry | Navigating back to Neo Nashville, Luck | 1d10 10 |
2014-01-25 00:49:14 | Wenttohellsa | Mossman | Fallout Tennessee: The Blood Opry | Navigating back to Neo Nashville, Outdoorsman | 1d100 50 |
2014-01-22 21:12:36 | Wenttohellsa | Mossman | Fallout Tennessee: The Blood Opry | Breaking down the sex-bot | 1d100 100 |
2014-01-22 19:35:23 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | Strength to lift the bot parts | 1d10 7 |
2014-01-22 19:33:51 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | Perception to find alternate route | 1d10 6 |
2014-01-22 08:28:23 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | Perception to find ERO machines | 1d10 5 |
2014-01-21 22:42:23 | Wenttohellsa | Mossman | Fallout Tennessee: The Blood Opry | Looking around prototype floor | 1d10 5 |