Dice Roller
Campaign history for Fallout Tennessee: The Blood Opry
Showing rolls 427 to 446 of 506 | top | next 20 | prev 20
Time | Roller | Character | Campaign | Description | Results |
---|---|---|---|---|---|
2014-12-30 15:42:02 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | AG while riding the dog towards the wall(!) | 1d10 10 |
2014-12-30 10:56:08 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | Pilot to tell dog we're friendly | 1d100 31 |
2014-12-30 10:54:51 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | AG to avoid going blind | 1d10 9 |
2014-12-30 10:51:53 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | AG to stay aboard robodog | 1d10 1 |
2014-12-30 01:06:19 | SevenSocks | Sahen | Fallout Tennessee: The Blood Opry | JabX3 | 3#1d100 79 60 97 3#1d4+6 8 8 10 |
2014-12-21 14:42:20 | SevenSocks | Sahen | Fallout Tennessee: The Blood Opry | Execution Chop(Neck Target: -20 TN, +25 CC) | 1d100 35 2d10+4 15 |
2014-12-21 10:00:12 | Wenttohellsa | Horatio | Fallout Tennessee: The Blood Opry | Shooting RoboDog twice | 1d100 35 1d10+9 15 1d100 90 1d10+9 12 |
2014-12-21 09:57:30 | Wenttohellsa | Horatio | Fallout Tennessee: The Blood Opry | Shooting RoboDog in Legs | 1d100 62 1d10+9 18 |
2014-12-20 23:22:09 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | Pilot to direct the dogbot via the new leash | 1d100 9 |
2014-12-20 23:21:10 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | EN to hang on to the rope | 1d10 4 |
2014-12-20 23:19:43 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | ST to climb the rope and be on top of the dogbot | 1d10 10 |
2014-12-20 23:19:04 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | Throwing the lasso | 1d100 76 |
2014-12-15 16:22:49 | SevenSocks | Sahen | Fallout Tennessee: The Blood Opry | Super Chaos Dunk! | 2d100 70 |
2014-12-15 16:11:05 | SevenSocks | Sahen | Fallout Tennessee: The Blood Opry | Slam Jam(Lead Hand Hook x2) | 2#1d100 1 60 2#1d4+4+6 12 13 |
2014-12-15 11:34:45 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | Damage on two hits | 2#2d8+5 14 16 |
2014-12-15 11:32:22 | SAoldskool | Zonta | Fallout Tennessee: The Blood Opry | Three swings of a baseball bat at an eyebot | 3#1d100 58 96 43 |
2014-12-14 16:46:33 | Wenttohellsa | Horatio | Fallout Tennessee: The Blood Opry | Punching the Eyebot Twice | 2d100 84 1d10+7 17 1d10+7 10 |
2014-12-13 20:16:36 | SevenSocks | Sahen | Fallout Tennessee: The Blood Opry | Snatch Eyebot | 1d10 9 |
2014-12-13 18:05:37 | Wenttohellsa | Horatio | Fallout Tennessee: The Blood Opry | Rolling Luck versus Door | 1d10 7 |
2014-12-13 10:34:09 | Wenttohellsa | Horatio | Fallout Tennessee: The Blood Opry | Detecting robot | 1d10 7 |