Dice Roller
Campaign history for MotW (Monsters, Humans, and Beyond)
Showing rolls 12 to 31 of 31 | top | prev 20
| Time | Roller | Character | Campaign | Description | Results |
|---|---|---|---|---|---|
| 2025-10-29 17:16:07 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use magic (break up the Void surrounding Brian's memory) | 2d6+3 14 |
| 2025-10-29 10:24:02 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use magic (send Gene the described message) | 2d6+3 14 |
| 2025-10-29 05:23:29 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Investigate a mystery (find Brian Cross) | 2d6+3 10 |
| 2025-10-28 14:06:49 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Investigate a mystery (what else can I do besides sit and pray for everyone else to fix things OR try to help them chill when I'm not a naturally chill person) | 2d6+3 12 |
| 2025-10-28 07:26:19 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use magic (yet more effort to break this damn shackle) | 2d6+3 7 |
| 2025-10-27 01:05:31 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use magic (try weakening the shackle some more) | 2d6+3 7 |
| 2025-10-26 08:12:34 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Investigate a mystery (consider how to set up a ward to protect the planar door from letting anything besides him through) | 2d6+3 10 |
| 2025-10-26 08:02:40 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Investigate a mystery (think about if inhabiting a pentacle will be fine or a bad idea) | 2d6+3 7 |
| 2025-10-26 06:35:59 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use magic (send Connor the described message) | 2d6+3 7 |
| 2025-10-25 11:57:38 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use magic (try to remember the moments up to getting lost again) | 2d6+3 12 |
| 2025-10-25 09:44:09 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use magic (send Connor the described message) | 2d6+3 9 |
| 2025-10-25 06:35:49 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use magic (send Faust the described message) | 2d6+2 10 |
| 2025-10-24 23:16:52 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use magic (sending this message to Connor) REROLL | 2d6+2 6 |
| 2025-10-24 23:15:59 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use magic (sending this message to Connor) | 2d6+2 6 |
| 2025-10-24 05:56:12 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Investigate a mystery (find something to block the garage door) | 2d6+3 10 |
| 2025-10-24 02:46:31 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use Magic (immediately try to warn Ray about this via showing him the same vision I just got) | 2d6+2 11 |
| 2025-10-23 16:01:02 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Investigate a mystery (make my way to the source of the shackle's influence) | 2d6+3 9 |
| 2025-10-23 05:53:50 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Investigate a mystery (look for something to help take off the other shackle) | 2d6+3 8 |
| 2025-10-23 00:34:56 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use magic (send Connor a vision as described to try and halt the comedy of errors) | 2d6+2 10 |
| 2025-10-22 12:10:53 | IggyMeen | Hendrick McAlister | MotW (Monsters, Humans, and Beyond) | Use magic (send Faust updated visions of where Hendrick is as described) | 2d6+2 9 |