Dice Roller

Campaign history for The Carnival

Showing rolls 1 to 18 of 18 | top

TimeRollerCharacterCampaignDescriptionResults
2015-06-17 19:19:22SnowskeeperChidoriThe CarnivalRolling for perception1d100 78
2013-10-13 20:33:35GrimmbladeGitThe CarnivalAnother feat point to reroll the costuming roll3d6+5 20
2013-10-13 20:32:22GrimmbladeGitThe CarnivalFeat point to reroll the costuming roll3d6+5 15
2013-10-13 20:30:27GrimmbladeGitThe CarnivalDeception Roll to make the Satyxis accoutrements for Myra's costume- using Intelligence, since he's crafting something, auto-boosted from Genius, and using a heightened DC of 183d6+5 15
2013-10-12 23:30:22GrimmbladeGitThe CarnivalUntrained Navigation/Survival/Tracking rolls for the Haunted House (Moderate, DC 11)3#2d6+3 8 13 10
2013-10-12 23:26:58GrimmbladeGitThe CarnivalWillpower Roll #1 for the Haunted House (Moderate, TN 14)2d6+8 13
2013-10-10 20:29:49GrimmbladeGitThe CarnivalCandy Apple Death Run rolls, all Complex (DC 12)- Speed, then Agility (boosted from Deft), then Perception2d6+7 12 3d6+4 13 2d6+3 9
2013-10-08 19:10:09GrimmbladeGitThe CarnivalIntimidation Re-reroll3d6+4 10
2013-10-08 19:06:08GrimmbladeGitThe CarnivalIntimidation Reroll3d6+4 17
2013-10-08 19:02:51GrimmbladeGitThe CarnivalUntrained Intimidation roll for Mr. Cobb, using Intelligence (auto-boosted from Genius)3d6+4 14
2013-10-08 11:43:45GrimmbladeGitThe CarnivalKnife Throwing Contest (Moderate, DC 11)3#2d6+3 10 10 12
2013-10-07 18:40:59GrimmbladeGitThe CarnivalPumpkin Carving (Complex- DC 13) (+1 for being trained in a Craft skill, auto-boosted from Genius3d6+5 19
2013-10-04 18:25:52GrimmbladeGitThe CarnivalBell Ringer (Moderate Difficulty, DC 11)2d6+3 13
2013-10-03 15:37:04GrimmbladeGitThe CarnivalSpider Toss #3 (Moderate Difficulty- DC 10)2d6+3 7
2013-10-03 15:36:11GrimmbladeGitThe CarnivalSpider Toss #2 (Moderate Difficulty- DC 10)2d6+3 8
2013-10-03 14:56:30GrimmbladeGitThe CarnivalSpider Toss (Moderate Difficulty- DC 10)2d6+3 10
2013-10-02 15:00:26GrimmbladeGitThe CarnivalAnimal Handling roll to catch a fish (Complex, DC 13)- untrained, using Agility (since Animal Handling is a social skill, and Agility seems to fit this situation), with +1 from being trained in Pickpocket and Lockpicking, auto-boosted from Deft.3d6+5 19
2013-09-30 22:25:12GrimmbladeGitThe CarnivalBobbing for Apples- Difficult (TN 16, roll auto-boosted from Deft)3d6+5 17

Showing rolls 1 to 18 of 18 | top

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