Dice Roller
Campaign history for Zombie Apocalypse
Showing rolls 412 to 431 of 871 | top | next 20 | prev 20
| Time | Roller | Character | Campaign | Description | Results |
|---|---|---|---|---|---|
| 2025-11-14 16:19:17 | Mr. Handy | Airman Bruce Thayer | Zombie Apocalypse | Rifle roll (60% / 2 = 30% skill) shooting at a zombie's head, shot 5 | 1d100 78 |
| 2025-11-14 16:18:44 | Mr. Handy | Airman Bruce Thayer | Zombie Apocalypse | Rifle roll (60% / 2 = 30% skill) shooting at a zombie's head, shot 4 | 1d100 37 |
| 2025-11-14 16:18:11 | Mr. Handy | Airman Bruce Thayer | Zombie Apocalypse | Damage to zombie's head from 5.56mm impaling bullet | 4d8 16 |
| 2025-11-14 16:17:29 | Mr. Handy | Airman Bruce Thayer | Zombie Apocalypse | Rifle roll (60% / 2 = 30% skill) shooting at a zombie's head, shot 3 | 1d100 4 |
| 2025-11-14 16:17:00 | Mr. Handy | Airman Bruce Thayer | Zombie Apocalypse | Damage to zombie's head from 5.56mm bullet | 2d8 11 |
| 2025-11-14 16:16:29 | Mr. Handy | Airman Bruce Thayer | Zombie Apocalypse | Rifle roll (60% / 2 = 30% skill) shooting at a zombie's head, shot 2 | 1d100 8 |
| 2025-11-14 16:15:53 | Mr. Handy | Airman Bruce Thayer | Zombie Apocalypse | Rifle roll (60% / 2 = 30% skill) shooting at a zombie's head, shot 1 | 1d100 34 |
| 2025-11-14 16:13:29 | Mr. Handy | Airman Bruce Thayer | Zombie Apocalypse | Idea roll (70% stat) to avoid temporary insanity - failure is good | 1d100 93 |
| 2025-11-14 16:12:52 | Mr. Handy | Airman Bruce Thayer | Zombie Apocalypse | Sanity loss for seeing zombies | 1d8 6 |
| 2025-11-14 16:12:20 | Mr. Handy | Airman Bruce Thayer | Zombie Apocalypse | Sanity roll (current level 50) for seeing the zombies | 1d100 87 |
| 2025-11-14 15:57:25 | Mr. Handy | Airman Bruce Thayer | Zombie Apocalypse | Spot Hidden roll (55% -5 = 50% skill) to see the zombies | 1d100 29 |
| 2025-11-14 15:55:08 | Mr. Handy | Senior Airman William Alanen | Zombie Apocalypse | Sanity roll (current level 60) for seeing the zombies | 1d100 4 |
| 2025-11-14 15:53:36 | Mr. Handy | Airman Carlos Duran | Zombie Apocalypse | Duration of temporary insanity in rounds | 1d10+4 11 |
| 2025-11-14 15:52:53 | Mr. Handy | Airman Carlos Duran | Zombie Apocalypse | Type of temporary insanity | 1d10 2 |
| 2025-11-14 15:51:56 | Mr. Handy | Airman Carlos Duran | Zombie Apocalypse | Idea roll (80% stat) to avoid temporary insanity - failure is good | 1d100 50 |
| 2025-11-14 15:51:17 | Mr. Handy | Airman Carlos Duran | Zombie Apocalypse | Sanity loss for seeing zombies | 1d8 6 |
| 2025-11-14 15:50:47 | Mr. Handy | Airman Carlos Duran | Zombie Apocalypse | Sanity roll (current level 65) for seeing the zombies | 1d100 85 |
| 2025-11-14 15:49:53 | Mr. Handy | Airman Carlos Duran | Zombie Apocalypse | Spot Hidden roll (62% -5 = 57% skill) to see the zombies | 1d100 42 |
| 2025-11-14 15:42:46 | Mr. Handy | Airman Justin Hockey | Zombie Apocalypse | Rifle roll (65% / 2 = 32.5% skill) shooting at a zombie's head, shot 5 | 1d100 73 |
| 2025-11-14 15:42:12 | Mr. Handy | Airman Justin Hockey | Zombie Apocalypse | Rifle roll (65% / 2 = 32.5% skill) shooting at a zombie's head, shot 4 | 1d100 74 |