Dice Roller
Roll history for Arcane
Showing rolls 401 to 420 of 1440 | top | next 20 | prev 20
| Time | Character | Campaign | Description | Results |
|---|---|---|---|---|
| 2020-04-07 20:39:29 | John 1701 (Savage Rifts version) | Potential PbP | Narrative Hook Reroll (First didn't make sense regarding character) | 1d20 16 |
| 2020-04-07 20:30:24 | John 1701 (Savage Rifts version) | Potential PbP | Narrative Hook Roll | 1d20 8 |
| 2020-04-07 20:23:11 | John 1701 (Savage Rifts version) | Potential PbP | Heroes Journey Roll 3 - Education | 1d20 12 |
| 2020-04-07 20:14:23 | John 1701 (Savage Rifts version) | Potential PbP | Heroes Journey Roll 2 - Training Table | 1d20 17 |
| 2020-04-07 20:08:49 | John 1701 (Savage Rifts version) | Potential PbP | Heroes Journey Roll 1 - Education Table | 1d20 4 |
| 2020-04-07 19:52:34 | John 1701 (Savage Rifts version) | Potential PbP | Fortune and Glory Roll 2 (Reroll 2 due to first two being duplicate results) | 1d20 1 |
| 2020-04-07 19:50:45 | John 1701 (Savage Rifts version) | Potential PbP | Fortune and Glory Roll 2 (Reroll due to first being duplicate result) | 1d20 8 |
| 2020-04-07 19:48:52 | John 1701 (Savage Rifts version) | Potential PbP | Fortune and Glory Roll 2 | 1d20 8 |
| 2020-04-07 19:46:45 | John 1701 (Savage Rifts version) | Potential PbP | Fortune and Glory Roll 1 | 1d20 8 |
| 2020-03-29 10:08:45 | John 1701 | Rifts Big Apple | Roll for Exceptional Mental Endurance | 1d6 2 |
| 2020-03-29 10:07:21 | John 1701 | Rifts Big Apple | 2nd roll for Exceptional Strength | 1d6+6 9 |
| 2020-03-29 10:05:50 | John 1701 | Rifts Big Apple | Roll for Exceptional Strength | 1d6 6 |
| 2020-03-29 09:45:54 | CHRIS | Sounds Like Hell | Dexterity + Kung Fu - 3 for the Kick portion of a Jump Kick | 1d10+6 12 |
| 2020-03-29 09:44:03 | CHRIS | Sounds Like Hell | Dexterity + Acrobatics to do the Jump portion of a Jump Kick | 1d10+9 17 |
| 2020-03-28 09:01:06 | CHRIS | Sounds Like Hell | Intelligence + Influence to fool the vampire into thinking CHRIS is harmless so it will let him get close enough to grab it if it lets go of Wilson | 1d10+5 6 |
| 2020-03-26 20:00:38 | Vilar Pereshaks | Sealed with A Secret | Intelligence check with Intensive Sidereal Training Regimen applied to decipher Primoridal Markings | 1d20+4 11 |
| 2020-03-26 13:16:48 | CHRIS | Sounds Like Hell | Intelligence + Influence to tempt the vampire with an apparently easy meal | 1d10+5 6 |
| 2020-03-25 22:41:30 | John 1701 | Rifts Big Apple | Attributes | 8#3d6 10 16 8 16 10 14 11 5 |
| 2020-03-11 21:45:45 | Vilar Pereshaks | Sealed with A Secret | Wisdom Check to search for a hidden trigger or mechanism to open a secret door | 1d20 1 |
| 2020-03-03 18:41:46 | Jason Cortez | Winners Never Quit | :Wisdom Check to find the camp and ascertain what he can about it | 1d20 7 |