Dice Roller
Roll history for Arcane
Showing rolls 183 to 202 of 1442 | top | next 20 | prev 20
| Time | Character | Campaign | Description | Results |
|---|---|---|---|---|
| 2017-06-29 06:38:22 | Michael Gold | Strange Bedfellows | Wits + Investigation to figure out size and location of unseen creature | 5d10o9h8 0 |
| 2017-06-28 07:12:03 | Mulder | War Against The Iron Pyramid | Intellignece + Occult to interpret possible symbolism in the pictures | 4d10h8 1 |
| 2017-06-27 07:01:25 | Michael Gold | Strange Bedfellows | Wits + Investigation to note any differences in the facility caused by recent events | 5d10o9h8 2 |
| 2017-06-25 20:03:30 | Mulder | War Against The Iron Pyramid | Wits + Investigation to examine the room | 5d10h8 3 |
| 2017-06-16 07:39:50 | Michael Gold | Strange Bedfellows | Presence + Academics + Chi extended action roll 3 to create a Ward Against Supernatural Beings | 7d10h8 1 |
| 2017-06-16 07:38:38 | Michael Gold | Strange Bedfellows | Presence + Academics + Chi extended action roll 2 to create a Ward Against Supernatural Beings | 7d10h8 2 |
| 2017-06-16 07:36:46 | Michael Gold | Strange Bedfellows | Presence + Academics + Chi extended action roll 1 to create a Ward Against Supernatural Beings | 7d10h8 2 |
| 2017-06-13 21:52:26 | Peter Williams | Top End of Nowhere: Too Much Big Fella Humbug | More Attempts to use "What Do You See?" to make bystanders see scene described above | 5#1d10+12 14 22 15 13 15 |
| 2017-06-13 21:46:09 | Peter Williams | Top End of Nowhere: Too Much Big Fella Humbug | Attempts to use "What Do You See?" to make bystanders below see gunman emerge from the cloud, take a couple of shots at people and then run off out of sight | 5#1d10+12 18 14 17 20 20 |
| 2017-06-10 23:15:16 | Michael Gold | Strange Bedfellows | Composure + Occult to discern the strength of the flow of energy and whether he could create a Ward Against Magic strong enough to stop it | 7d10o9h8 2 |
| 2017-06-10 22:48:00 | Professor Arcane | After Avengers | Attempt to use Energy Solidification to create Crimson Bands to keep truck in place | 1d100 72 |
| 2017-06-06 21:48:51 | Peter Williams | Top End of Nowhere: Too Much Big Fella Humbug | Intelligence + Occultism to identify what kind of being each figure is | 1d10+7 17 |
| 2017-06-06 21:36:34 | Mulder | War Against The Iron Pyramid | Wits+Empathy to determine intentions | 5d10h8 2 |
| 2017-06-06 20:08:08 | Michael Gold | Strange Bedfellows | Wits + Composure to pay attention to Unseen Sense of active supernatural powers | 5d10h8 2 |
| 2017-06-03 13:44:38 | Professor Arcane | After Avengers | Attempt to knock out horde of HYDRA agents with Amazing potency Knock-Out Gas | 1d100 12 |
| 2017-06-03 13:20:16 | Michael Gold | Strange Bedfellows | Composure + Occult - 1 to notice stuff | 6d10o9h8 2 |
| 2017-06-02 07:43:16 | Peter Williams | Top End of Nowhere: Too Much Big Fella Humbug | Perception+Notice to use The Sight to look at the two figures below | 1d10+7 17 |
| 2017-06-02 07:33:45 | Peter Williams | Top End of Nowhere: Too Much Big Fella Humbug. | Attempt to use "What Do You See?" to make the gunman see the thin figure suddenly whirl around to target him | 1d10+12 13 |
| 2017-06-02 07:10:48 | Peter Williams | Top End of Nowhere: Too Much Big Fella Humbug. | Perception+Notice to see if Peter can recognize Oscar from his current distance and angle | 1d10+7 9 |
| 2017-05-30 21:41:54 | Peter Williams | Top End of Nowhere: Too Much Big Fella Humbug. | Perception + Notice to hear or otherwise discover what spooked the guy | 1d10+7 15 |