Dice Roller
Roll history for Archer
Showing rolls 1018 to 1037 of 1077 | top | next 20 | prev 20
| Time | Character | Campaign | Description | Results |
|---|---|---|---|---|
| 2025-12-16 12:27:55 | Ape Maximus | Necessary Evil | Perception | 1d20+2 16 |
| 2025-12-14 06:16:05 | Tolor | Star Trek Hyperion | Reason+Science | 1d20 20 1d20 19 |
| 2025-12-12 14:25:47 | Ape Maximus | Necessary Evil | INT Check | 1d20+4 11 |
| 2025-12-12 11:21:16 | Seer | Heroes on Call | Precognitive Alteration | 1d12ro1 7 |
| 2025-12-12 11:10:25 | Seer | Heroes on Call | Overcome - Altertness, Precognition, Yellow | 1d8ro1 6 1d12ro1 7 1d8ro1 6 |
| 2025-12-08 15:23:46 | Tolor | Star Trek Hyperion | Reason+Science=16 | 1d20 4 1d20 4 |
| 2025-12-05 09:54:55 | Seer | Heroes on Call | Overcome - Altertness, Precognition, Green | 1d8ro1 7 1d12ro1 7 1d8ro1 7 |
| 2025-11-28 20:15:56 | Seer | Heroes on Call | Three Moves Ahead Alertness, Precog, Green | 1d8ro1 5 1d12ro1 8 1d6ro1 5 |
| 2025-10-14 14:37:58 | Tolor | Star Trek Hyperion | Insight + Security =11 | 1d20 15 |
| 2025-10-12 14:28:13 | Desmond Brown | Mighty Mutants of Mirage City | Persuasion | 1d8o8 2 1d6o6 4 |
| 2025-10-08 06:53:58 | Index | Star Trek Hyperion | Reason +Science=16 | 1d20 4 1d20 15 |
| 2025-10-05 06:24:21 | Index | Star Trek Hyperion | Reason +Science=16 | 1d20 8 1d20 14 |
| 2025-09-29 19:56:46 | Index | Star Trek Hyperion | Reason + Security=14 | 1d20 7 1d20 2 |
| 2025-09-24 19:29:31 | Index | Star Trek Hyperion | Reason + Science=16 | 1d20 7 1d20 4 |
| 2025-09-14 05:33:28 | Index | Star Trek Hyperion | Reason + Science=14 | 1d20 2 |
| 2025-09-14 05:31:24 | Tolor | Star Trek Hyperion | Reason + Science=16 | 1d20 16 1d20 8 |
| 2025-08-25 20:30:46 | Desmond Brown | Mighty Mutants of Mirage City | Notice | 1d8o8 4 1d6o6 2 |
| 2025-08-04 10:27:08 | Desmond Brown | Mighty Mutants of Mirage City | Common Knowledge | 1d8o8 5 1d6o6 3 |
| 2025-07-27 07:01:39 | Lt (JG) zh'Iroso | Star Trek Hyperion | Control+Security=15 Reroll | 1d20 13 |
| 2025-07-27 06:55:04 | Lt (JG) zh'Iroso | Star Trek Hyperion | Control+Security=15; Security+Weapons=10 | 1d20 13 1d20 20 1d20 13 |
Showing rolls 1018 to 1037 of 1077 | top | next 20 | prev 20