Dice Roller
Roll history for Ironicus
Showing rolls 88 to 107 of 247 | top | next 20 | prev 20
Time | Character | Campaign | Description | Results |
---|---|---|---|---|
2011-11-17 11:10:13 | 1d2 2 | |||
2011-11-17 11:05:17 | Brigit | The Midwestern Marauders | Lashing Creepers v Ghost, G2, and G3's refelx | 3#1d20+7 8 15 13 1d6+7 10 |
2011-11-14 18:28:01 | Brigit | The Midwestern Marauders | Initiative | 1d20+2 12 |
2011-11-14 18:27:10 | Brigit | The Midwestern Marauders | Strength check | 1d20+2 21 |
2011-11-12 16:08:16 | Brigit | The Midwestern Marauders | Interaction to negotiate | 1d20+12 16 |
2011-11-12 15:42:38 | Brigit | The Midwestern Marauders | Perception on the Gallus | 1d20+4 23 |
2011-11-09 13:05:09 | Brigit | The Midwestern Marauders | Perception to determine nature of explosion | 1d20+4 6 |
2011-10-31 09:37:41 | Brigit | The Midwestern Marauders | Ineraction check | 1d20+12 13 |
2011-10-28 08:13:43 | Brigit | The Midwestern Marauders | Tech check | 1d20 17 |
2011-10-25 05:28:02 | Brigit | The Midwestern Marauders | Death Save | 1d20 11 |
2011-10-25 05:27:20 | Brigit | The Midwestern Marauders | Immobilized Save | 1d20 1 |
2011-10-25 05:26:20 | Brigit | The Midwestern Marauders | Science Check to activate Smith's SW | 1d20+6 24 |
2011-10-23 18:37:07 | Brigit | The Midwestern Marauders | First Death Save | 1d20 7 |
2011-10-23 18:33:50 | Brigit | The Midwestern Marauders | Science Check to activate Fred's Second Wind | 1d20+6 23 |
2011-10-20 20:57:25 | Brigit | The Midwestern Marauders | Science Check to activate Second Wind | 1d20+6 19 |
2011-10-20 05:56:23 | Brigit | The Midwestern Marauders | Save against Dazed | 1d20+2 17 |
2011-10-20 05:53:47 | Brigit | The Midwestern Marauders | Mythic Strike (ranged) v AI's AC | 1d20+11 30 1d8+8 16 |
2011-10-17 16:33:02 | Brigit | The Midwestern Marauders | Save vs Ongoing fire | 1d20+2 14 |
2011-10-17 16:31:39 | Brigit | The Midwestern Marauders | Mythic Strike (ranged) v DB's AC | 1d20+11 19 1d8+8 11 |
2011-10-13 10:09:19 | Brigit | The Midwestern Marauders | Save against ongoing damage | 1d20+2 3 |