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Roll history for JuvenalianSatyr

Showing rolls 634 to 653 of 713 | top | next 20 | prev 20

TimeCharacterCampaignDescriptionResults
2018-06-21 10:14:39VicenzaIt's Good to Be EvilCheck: Intelligence (History)1d20+4 16
2018-06-21 09:30:15RottweilerIt's Good to Be BadAttack: Bite1d20+3 5 1d6+1 7
2018-06-21 09:29:21GuardIt's Good to Be EvilAttack: Light Crossbow1d20+3 10 1d8+1 9
2018-06-21 09:18:55GuardIt's Good to Be EvilCritical Damage1d8 7
2018-06-21 09:17:07Guard; DogIt's Good to Be EvilSaving Throw: Dexterity2#1d20+1 9 12 1d6 1
2018-06-21 09:15:09GuardIt's Good to Be EvilAttack: Light Crossbow1d20+3 23 1d8+1 8
2018-06-20 11:10:02Dungeon MasterIt's Good to Be EvilTension Die1d100 98
2018-06-19 09:41:32Guard PatrolIt's Good to be EvilPerception1d20+2 16
2018-06-19 09:39:55Guard DogsIt's Good to Be EvilPerception (Advantage)2#1d20+3 14 20
2018-06-19 09:35:23GriswoldIt's Good to Be EvilStealth [with Advantage]2#1d20+6 14 25
2018-06-17 07:42:47JuvenalianSatyrSword Coast ShuffleAbility Scores5#1d10+7 15 11 8 11 15
2018-06-14 19:09:56Tension Tick 1It's Good to Be EvilEscalation Chance (10%)1d100 76
2018-06-14 09:35:31(DM) Glenn DunbarrowIt's Good to Be EvilReadied Action (Shortbow)1d20+7 16 1d20+7 17 2d6+5 16
2018-06-11 21:28:52VicenzaIt's Good to Be EvilWisdom (Perception)1d20 6
2018-06-11 18:54:55VicenzaIt's Good to Be EvilCharisma (Deception)1d20+3 11
2018-06-11 10:57:42TisidoraIt's Good to Be EvilStrength (Athletics)1d20+1 15
2018-06-10 16:46:41GuardsIt's Good to Be EvilSleeping?16#1d20+2 6 9 22 16 7 22 3 17 7 11 8...
2018-06-10 13:43:36Lantern ArchonIt's Good to Be EvilWisdom Save1d20+3 18
2018-06-10 13:42:40Lantern ArchonIt's Good to Be EvilDexterity Save1d20+2 15
2018-06-10 11:26:08Dungeon MasterIt's Good to Be EvilInitiative (Archon, Guards, Excellence, Niashe, Salvatrix, Worm, Hriss, Egina, Gertrude, Pharom, Glenn)1d20 4 1d20 6 1d20+1 12 1d20+4 17 1d20+2 16 1d20+3 4...

Showing rolls 634 to 653 of 713 | top | next 20 | prev 20

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