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Roll history for MandozerTheGreat

Showing rolls 21 to 40 of 940 | top | next 20 | prev 20

TimeCharacterCampaignDescriptionResults
2013-09-05 06:54:46BabydocHell or High WaterCombat: Called Shot12d6t5 6
2013-09-05 06:52:31BabydocHell or High WaterIntiative Round 22d6+14 21
2013-09-05 06:44:57BabydocHell or High WaterDefense test at -2 DP12d6t5 4
2013-09-04 19:21:33BabydocHell or High WaterCombat: Semi-Auto Single shot (Wounded Lookout)14d6t5 5
2013-09-04 19:15:14BabydocHell or High WaterCombat: SA-Burst, Multiple Attacks, Edge (Biker)10d6t5 2
2013-09-04 19:14:52BabydocHell or High WaterCombat: SA-Burst, Multiple Attacks, Edge (Lookout)10d6t5 1
2013-09-04 11:22:39BabydocHell or High WaterEdge: Second Chance7d6t5 5
2013-09-04 11:16:03BabydocHell or High WaterInitiative2d6+14 26
2013-09-04 11:13:05BabydocHell or High WaterStealth: Ghosting the lookout to shoot him9d6t5 2
2013-09-04 10:12:05BabydocHell or High WaterCombat: Semi-Auto Burst (Complex Action), Ares7514d6t5 6
2013-09-04 10:04:35BabydocHell or High WaterPerception: Visual, Thermographic, Scoping the inside on the move12d6t5 6
2013-09-04 10:03:43BabydocHell or High WaterPerception: Visual, Thermographic, Scoping the outside from the inside.9d6t5 4
2013-09-03 15:41:01BabydocHell or High WaterRule of Six4d6t5 2
2013-09-03 15:40:10BabydocHell or High WaterEdge+Professional Knowledge: Small Unit Tactics (Spec: MOUT)14d6t6 4
2013-09-03 11:50:41BabydocHell or High WaterAudio10d6t5 6
2013-09-03 11:46:22BabydocHell or High WaterPerception visual (amyl)12d6t5 2
2013-08-31 10:36:58BabydocHell or High WaterPerception: Visual (Mr. Johnson Body Language/Entourage)12d6t5 6
2013-08-29 04:47:06BabydocHell or High WaterPerception: Audio10d6t5 3
2013-08-29 04:46:20BabydocHell or High WaterPerception: Visual, watching the watchers12d6t5 1
2013-08-29 04:42:26BabydocHell or High WaterPerception: Visual, Thermographic9d6t5 2

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