Dice Roller
Roll history for dbfnq
Showing rolls 486 to 505 of 825 | top | next 20 | prev 20
| Time | Character | Campaign | Description | Results |
|---|---|---|---|---|
| 2021-03-03 06:56:29 | Wildfire | Into The Wyld | Directly Engage A Threat | 2d6+3 11 |
| 2021-02-10 13:00:26 | Jenny Cho | Sounds Like Hell | Willpower plus Notice | 1d10+7 15 |
| 2020-12-21 12:57:04 | Jenny Cho | Sounds Like Hell | Perception + Notice | 1d10+6 15 |
| 2020-10-19 06:47:36 | Jenny Cho | Sounds Like Hell | Perception + Notice | 1d10+8 10 |
| 2020-10-13 00:26:39 | Jenny Cho | Sounds Like Hell | Dex + Kung Fu roll | 1d10+3 7 |
| 2020-09-23 08:15:43 | Jenny Cho | Sounds Like Hell | Dexterity plus Kung Fu | 1d10+14 22 |
| 2020-09-21 14:46:35 | Jenny Cho | Sounds Like Hell | Dex + Kung Fu roll | 1d10+4 12 |
| 2020-09-19 09:54:54 | Jenny Cho | Sounds Like Hell | Willpower plus Deception | 1d10+7 11 |
| 2020-09-08 14:50:54 | Jenny Cho | Sounds Like Hell | Willpower plus Deception | 1d10+7 9 |
| 2020-08-13 11:31:35 | Jenny Cho | Sounds Like Hell | Intelligence plus Occultism | 1d10+5 7 |
| 2020-08-04 15:30:03 | Jenny Cho | Sounds Like Hell | Intelligence plus Occultism | 1d10+5 14 |
| 2020-08-04 14:10:45 | Seraphina | Sallow Academy | Shut Someone Down | 2d6+3 14 |
| 2020-08-04 02:27:00 | Seraphina | Sallow Academy | Shut Someone Down | 2d6+2 8 |
| 2020-08-03 13:01:42 | Charlie | Can't Take The Sky From Me | Systems plus Operate plus Simulacrum | 3d8 9 |
| 2020-07-30 15:25:14 | Charlie | Can't Take The Sky From Me | Physical + Fix + Simulacrum | 3d8 23 |
| 2020-07-28 15:06:24 | Charlie | Can't Take The Sky From Me | Track That Ship | 1d10 8 |
| 2020-07-28 15:04:24 | Charlie | Can't Take The Sky From Me | Physical + Fix + Simulacrum | 3d8 10 |
| 2020-07-26 02:21:31 | Charlie | Can't Take The Sky From Me | Mental plus Operate plus Simulacrum plus EVA Suit | 3d8+1d6 21 |
| 2020-07-23 12:36:24 | Charlie | Can't Take The Sky From Me | Big Damn Hero die | 1d10 7 |
| 2020-07-23 12:26:53 | Charlie | Can't Take The Sky From Me | Physical + Bodyguard + Move | 1d8+1d6+1d4 6 |