Dice Roller
Roll history for joqose
Showing rolls 282 to 301 of 421 | top | next 20 | prev 20
Time | Character | Campaign | Description | Results |
---|---|---|---|---|
2013-10-24 09:20:52 | Desmond | iwc: the carnival | turn 3 2nd attack on brute thrall | 2d6+7 11 2d6+11 18 |
2013-10-24 09:19:52 | Desmond | iwc: the carnival | turn 3 charge attack on brute thrall | 2d6+7 14 3d6+11 17 |
2013-10-24 09:18:39 | Desmond | iwc: the carnival | turn 2 cleave attack on brute thrall | 2d6+7 15 2d6+11 20 |
2013-10-24 09:17:47 | Desmond | iwc: the carnival | turn 2 2nd attack on brute thrall | 2d6+7 14 2d6+11 13 |
2013-10-24 09:16:48 | Desmond | iwc: the carnival | turn 2 charge attack on brute thrall | 2d6+7 12 2d6+11 20 |
2013-10-24 09:12:46 | Desmond | iwc: the carnival | cleave attack on brute thrall | 2d6+7 17 2d6+11 19 |
2013-10-24 09:11:07 | Desmond | iwc: the carnival | 2nd attack on brute thrall | 2d6+7 18 2d6+11 14 |
2013-10-24 09:08:16 | Desmond | iwc: the carnival | charge attack on mechanithrall | 2d6+7 18 3d6+11 23 |
2013-10-24 08:16:37 | Desmond | iwc: the after party | detection at things leaving and boarding the ship | 2d6+6 17 |
2013-10-24 08:05:00 | Koloss | Hijinks | sailing then navigation after the dream | 2d6+9 18 2d6+5 14 |
2013-10-18 13:59:12 | Koloss | Hijinks | hurling a harpoon at things in the water | 2d6+6 14 2d6+11 18 |
2013-10-18 12:05:28 | Koloss | Hijinks | grapple attack at thing in water | 2d6+6 12 |
2013-10-17 13:24:31 | Koloss | Hijinks | perception for the creature in the water | 2d6+3 7 |
2013-10-17 12:55:03 | Koloss | Hijinks | grapple attack at thing in water | 3d6+6 17 |
2013-10-17 11:07:12 | Koloss | Hijinks | swim check | 2d6+9 18 |
2013-10-17 10:00:40 | Desmond | iwc: the carnival | punkin chunkin' with the biggest, most difficult catapult | 3#2d6+4 13 10 8 |
2013-10-16 13:34:55 | Ghani | Mysts of Ios | intimidating the prisoner | 2d6+4 9 |
2013-10-15 18:49:10 | Ghani | Mysts of Ios | detection on prisoner, feat boosted | 3d6+5 20 |
2013-10-12 16:17:44 | Ghani | Mysts of Ios | rope use to tie up the prisoner | 2d6+4 11 |
2013-10-10 13:07:09 | Desmond | iwc: the carnival | apple run, speed, agility, perception | 2d6+7 14 2d6+5 14 2d6+4 15 |