Dice Roller
Roll history for thirdkingdom
Showing rolls 5059 to 5078 of 5558 | top | next 20 | prev 20
| Time | Character | Campaign | Description | Results |
|---|---|---|---|---|
| 2019-07-04 04:02:07 | 3#1d20 1 19 5 | |||
| 2019-07-04 03:58:58 | 3#1d20 13 5 8 | |||
| 2019-07-04 03:58:00 | 3#1d20 15 5 1 | |||
| 2019-07-04 03:57:24 | 3#1d20 5 8 17 | |||
| 2019-07-04 03:56:32 | 3#1d20 8 13 13 | |||
| 2019-07-04 03:55:31 | 2#1d100 26 28 | |||
| 2019-07-04 03:54:38 | 3#1d20 18 2 5 | |||
| 2019-07-02 15:16:28 | Capture on a roll of 1-50: | 4#1d100 11 11 40 13 | ||
| 2019-07-02 15:11:24 | Initiative: PCs, mercs, goblins, goblin chief and bodyguards: | 4#1d6 2 1 4 5 | ||
| 2019-07-02 05:55:17 | Reaction roll: | 2#2d6+1 10 9 | ||
| 2019-07-02 05:12:42 | +4 bonus for attacking from behind: | 2#1d20+12 30 31 | ||
| 2019-07-02 05:10:35 | 2#1d20+5 22 17 | |||
| 2019-07-02 03:53:34 | Initiative: Newton, goblins, chief and goons: | 1d6+1 2 2#1d6 4 5 | ||
| 2019-07-02 03:51:08 | 2d6 4 | |||
| 2019-07-02 03:49:15 | Goblins are only surprised on a roll of 1: | 1d8 3 | ||
| 2019-07-01 12:21:05 | 1d20+6 21 1d20+5 18 | |||
| 2019-07-01 04:12:06 | Hear Noise Aldus, then Newton: | 1d20+2 7 1d20+3 8 | ||
| 2019-07-01 04:03:55 | Initiative: PCs first, then mercs, then goblin: | 3#1d6 6 6 5 | ||
| 2019-06-30 10:40:59 | 6 are hit but one automatically takes max damage: | 5#1d6 6 3 5 3 4 | ||
| 2019-06-30 10:34:34 | I'm assigning a 3% chance per PC that they'll be hit, the rest are for mercenaries: | 14#1d20 8 15 19 4 6 12 20 6 18 14 10... |
Showing rolls 5059 to 5078 of 5558 | top | next 20 | prev 20