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Roll history for thirdkingdom

Showing rolls 5059 to 5078 of 5558 | top | next 20 | prev 20

TimeCharacterCampaignDescriptionResults
2019-07-04 04:02:073#1d20 1 19 5
2019-07-04 03:58:583#1d20 13 5 8
2019-07-04 03:58:003#1d20 15 5 1
2019-07-04 03:57:243#1d20 5 8 17
2019-07-04 03:56:323#1d20 8 13 13
2019-07-04 03:55:312#1d100 26 28
2019-07-04 03:54:383#1d20 18 2 5
2019-07-02 15:16:28Capture on a roll of 1-50:4#1d100 11 11 40 13
2019-07-02 15:11:24Initiative: PCs, mercs, goblins, goblin chief and bodyguards:4#1d6 2 1 4 5
2019-07-02 05:55:17Reaction roll:2#2d6+1 10 9
2019-07-02 05:12:42+4 bonus for attacking from behind:2#1d20+12 30 31
2019-07-02 05:10:352#1d20+5 22 17
2019-07-02 03:53:34Initiative: Newton, goblins, chief and goons:1d6+1 2 2#1d6 4 5
2019-07-02 03:51:082d6 4
2019-07-02 03:49:15Goblins are only surprised on a roll of 1:1d8 3
2019-07-01 12:21:051d20+6 21 1d20+5 18
2019-07-01 04:12:06Hear Noise Aldus, then Newton:1d20+2 7 1d20+3 8
2019-07-01 04:03:55Initiative: PCs first, then mercs, then goblin:3#1d6 6 6 5
2019-06-30 10:40:596 are hit but one automatically takes max damage:5#1d6 6 3 5 3 4
2019-06-30 10:34:34I'm assigning a 3% chance per PC that they'll be hit, the rest are for mercenaries:14#1d20 8 15 19 4 6 12 20 6 18 14 10...

Showing rolls 5059 to 5078 of 5558 | top | next 20 | prev 20

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