Dice Roller
Campaign history for GURPS Infinite Worlds: World Jumpers
Showing rolls 12 to 31 of 71 | top | next 20 | prev 20
| Time | Roller | Character | Campaign | Description | Results |
|---|---|---|---|---|---|
| 2016-06-11 20:39:07 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Intimidation attempt | 3d6 9 |
| 2016-06-11 20:32:56 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Attempt to cast Flame Jet | 3d6 10 |
| 2016-06-09 20:04:13 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Perception check to spot magical auras in the vicinity | 3d6 13 |
| 2016-06-09 19:52:50 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Attempt to cast Mage Sight | 3d6 9 |
| 2016-06-09 19:22:14 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Attempt to cast Plant Vision | 3d6 16 |
| 2016-06-09 13:14:05 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Attempt to cast Seeker | 3d6 13 |
| 2016-06-08 19:03:35 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Attempting to cast History | 3d6 11 |
| 2016-06-08 13:32:47 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Attempt to cast Sense Observation | 3d6 10 |
| 2016-06-07 21:33:44 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Tracking roll | 3d6 17 |
| 2016-06-07 21:28:37 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Diplomacy check to soothe Yoshie's nerves | 3d6 13 |
| 2016-06-07 12:32:03 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Roll to snap out of Fright Check-induced Stun | 3d6 8 |
| 2016-06-07 12:26:58 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Roll to check if Jack has a Flash-Sideways | 3d6 9 |
| 2016-05-28 18:32:16 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Roll to teleport into the conference room | 3d6 11 |
| 2016-05-19 18:42:13 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Roll To See If Fright Check Induces Flash-Sideways | 3d6 12 |
| 2016-05-19 14:43:35 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Casting Plant Speech Spell | 3d6 8 |
| 2016-05-17 12:39:46 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Thaumatology roll to analyze all the information they have so far | 3d6 10 |
| 2016-05-15 20:26:07 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Using Mind-Search Cap to find out "What Is The Hanging Tree?" | 3d6 8 |
| 2016-05-15 00:50:02 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | All-Out-Attack to make a Determined kick to the groin of the Nazi | 3d6 12 |
| 2016-05-14 23:36:17 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Acting as if he doesn't suspect what the Nazi is planning | 3d6 12 |
| 2016-05-14 22:11:55 | Arcane | Jack Stevens | GURPS Infinite Worlds: World Jumpers | Fast Talk roll to fool the Nazi with a plausible explanation | 3d6 6 |