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Roll history for Arcane

Showing rolls 1290 to 1309 of 1309 | top | prev 20

TimeCharacterCampaignDescriptionResults
2025-12-01 16:40:07CHRISSounds Like HellTwo Dodges - Dexterity + Kung Fu1d10+10 11
2025-12-01 16:31:05CHRISSounds Like HellTwo Punches To The Vampire - Dexterity + Kung Fu + Gang Up Bonus1d10+11 13
2025-11-30 23:36:05Jake MitchellThe Magician’s GambitDeception check for Jake to act like he didn’t see Gareth’s transformation and everything is fine1d20o20+1d10o10 11
2025-11-30 13:41:39Jake MitchellThe Magician’s GambitPerception check to discern whether Gareth is being honest about him not eavesdropping and whether he has any ulterior motives behind his sharing info about 20141d20o20+1d10o10 8
2025-11-30 13:08:14Daniel CarterExpedition to the Ruins of GreyhawkKnowledge: Local check to see what, if anything, Daniel has read about Lyzandred1d20+4 6
2025-11-30 13:05:30Daniel CarterExpedition to the Ruins of GreyhawkHistory check to see what, if anything, Daniel has read about Lyzandred1d20+4 15
2025-11-30 13:02:58Daniel CarterExpedition to the Ruins of GreyhawkSense Motive to discern the attitudes of Grandfather Magic and his followers towards the party1d20+9 16
2025-11-26 01:29:54CHRISSounds Like HellIntelligence + Influence -1 due to Nerd to goad vampires into attacking him first1d10+4 13
2025-11-12 15:13:10Jake MitchellThe Magician’s GambitDeception check to give Summer the mistaken impression Jake can’t remember what happened without explicitly saying that1d20o20+1d10o10 25
2025-11-05 13:31:32Jake MitchellThe Magician’s GambitPerception check to notice whether Pavlenko is familiar with what Jake described or not, and how he feels about it1d20o20+1d10o10 20
2025-11-05 13:29:29Jake MitchellThe Magician’s GambitPerception check to notice any sign that Pavlenko recognizes The Beast1d20o20+1d10o10 20
2025-11-03 16:40:44Jake MitchellThe Magician’s GambitAlteration check to prime the filter1d20o20+1d4o4+1d4o4 15
2025-11-02 01:55:59Jake MitchellThe Magiian’s GambitPerception check to see if there’s anyone he recognizes among the Beast’s victims1d20o20+1d10o10 8
2025-11-02 01:17:32Jake MitchellThe Magician’s GambitAlteration check to create an Elixir of the Steady Hand1d20o20 10
2025-11-02 01:09:52Jake MitchellThe Magician’s GambitPresence check to give Carmella a pep talk that grants her an advantage on her next Alteration roll1d20o20+1d10o10 21
2025-11-01 03:51:14Jake MitchellThe Magician’s GambitWill check to manipulate imaginary circle1d20o20+1d4o4 18
2025-11-01 03:20:21Jake MitchellThe Magician’s GambitAlteration check for Glow Lamp Creation1d20o20 13
2025-11-01 02:56:05Jake MitchellThe Magician’s GambitPerception Check to discern which classmates seem confident1d20o20+1d10o10 22
2025-10-29 00:02:10Jake MitchellThe Magician’s GambitPresence Check to make an inspiring speech that gets Elijah and Simmer to make peace1d20o20+1d10o10 4
2025-10-20 00:21:39Jake MitchellThe Magician’s GamitPerception Check to1d20o20+1d10o10 17

Showing rolls 1290 to 1309 of 1309 | top | prev 20

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