Dice Roller
Campaign history for Good,Bad,Undead
Showing rolls 21 to 40 of 100 | top | next 20 | prev 20
Time | Roller | Character | Campaign | Description | Results |
---|---|---|---|---|---|
2010-08-04 20:32:40 | samurai6966 | Michael O'Halloran | Good,Bad,Undead | Shooting at Z6 | 1d10+8 10 |
2010-08-01 17:36:45 | samurai6966 | Jack "Mad-Eye" | Good,Bad,Undead | Jack Dodge | 1d10+8 12 |
2010-08-01 17:34:58 | samurai6966 | Z8 | Good,Bad,Undead | Grabbing Jack | 1d10+4 10 |
2010-08-01 17:24:41 | samurai6966 | Z2 | Good,Bad,Undead | Dodge Sheriff's Attack | 1d10+3 13 |
2010-08-01 17:23:04 | samurai6966 | Sheriff Marshal | Good,Bad,Undead | Shooting at Z2 | 1d10+6 11 |
2010-08-01 16:32:40 | samurai6966 | Z8 | Good,Bad,Undead | Dodge Jack's Attack | 1d10+3 8 |
2010-08-01 16:14:56 | samurai6966 | Z7 | Good,Bad,Undead | Damge to Z7 | 1d8*3*2 48 |
2010-08-01 16:11:42 | samurai6966 | Z7 | Good,Bad,Undead | Dodge Jack's Attack | 1d10+3 10 |
2010-07-31 16:51:36 | samurai6966 | F2 | Good,Bad,Undead | Dodging Ephraim's Attack | 1d10+5 9 |
2010-07-29 16:39:49 | samurai6966 | Michael O'Halloran | Good,Bad,Undead | Damage to Z6 | 1d8*3 15 |
2010-07-29 16:35:42 | samurai6966 | Z6 | Good,Bad,Undead | Dodging Michael's Attack | 1d10+3 6 |
2010-07-29 16:34:25 | samurai6966 | Michael O'Halloran | Good,Bad,Undead | Shooting at Z6 | 1d10+8 13 |
2010-07-27 11:33:20 | samurai6966 | Z2 | Good,Bad,Undead | Dodging Deputy's Attack | 1d10+3 13 |
2010-07-27 11:32:16 | samurai6966 | Deputy Boom | Good,Bad,Undead | Shooting at Z2 | 1d10+3 9 |
2010-07-27 11:27:57 | samurai6966 | Jack "Mad-Eye" | Good,Bad,Undead | Jack Dodge | 1d10+8 18 |
2010-07-27 11:26:12 | samurai6966 | Z7 | Good,Bad,Undead | Attacking Jack | 1d10+3 9 |
2010-07-27 10:54:59 | samurai6966 | Sheriff Marshal | Good,Bad,Undead | Damage to Z3 | 1d8*5 30 |
2010-07-27 10:52:59 | samurai6966 | Z3 | Good,Bad,Undead | Dodge Sheriff's Attack | 1d10+3 5 |
2010-07-27 10:51:36 | samurai6966 | Sheriff Marshal | Good,Bad,Undead | Shooting at Z3 | 1d10+6 9 |
2010-07-27 10:31:11 | samurai6966 | Jack "Mad-Eye" | Good,Bad,Undead | Damge to Z8 | 1d6*3*2 24 |