Dice Roller
Campaign history for Good,Bad,Undead
Showing rolls 1 to 20 of 100 | top | next 20
Time | Roller | Character | Campaign | Description | Results |
---|---|---|---|---|---|
2010-07-27 10:29:45 | samurai6966 | Jack "Mad-Eye" | Good,Bad,Undead | Damge to Z7 | 1d8*3*2 18 |
2010-07-27 01:44:29 | samurai6966 | Z8 | Good,Bad,Undead | Dodge Jack's Attack | 1d10+3 8 |
2010-07-27 01:43:21 | samurai6966 | Z7 | Good,Bad,Undead | Dodge Jack's Attack | 1d10+3 12 |
2010-07-27 01:41:13 | samurai6966 | Jack "Mad-Eye" | Good,Bad,Undead | Jack shooting Z8 | 1d10+8 17 |
2010-07-27 01:39:40 | samurai6966 | Jack "Mad-Eye" | Good,Bad,Undead | Shooting Z7 | 1d10+8 17 |
2010-07-26 19:42:27 | samurai6966 | Ezekiel | Good,Bad,Undead | Damage to Z5 | 1d8*5+1 36 |
2010-07-26 19:26:38 | samurai6966 | Z5 | Good,Bad,Undead | Dodge Ezekiel's Attack | 1d10+3 6 |
2010-07-26 19:24:59 | samurai6966 | Ezekiel | Good,Bad,Undead | To hit Z5 | 1d10+6 14 |
2010-07-23 17:36:50 | samurai6966 | Deputy Boom | Good,Bad,Undead | Initiative | 1d10+2 6 |
2010-07-23 17:35:45 | samurai6966 | Sheriff Marshal | Good,Bad,Undead | Initiative | 1d10+4 10 |
2010-07-23 17:34:47 | samurai6966 | F2 | Good,Bad,Undead | Initiative | 1d10+2 4 |
2010-07-23 17:34:09 | samurai6966 | F1 | Good,Bad,Undead | Initiative | 1d10+2 9 |
2010-07-23 17:33:24 | samurai6966 | Z8 | Good,Bad,Undead | Initiative | 1d10+1 9 |
2010-07-23 17:32:46 | samurai6966 | Z7 | Good,Bad,Undead | Initiative | 1d10+1 5 |
2010-07-23 17:32:08 | samurai6966 | Z6 | Good,Bad,Undead | Initiative | 1d10+1 10 |
2010-07-23 17:31:23 | samurai6966 | Z5 | Good,Bad,Undead | Initiative | 1d10+1 3 |
2010-07-23 17:30:33 | samurai6966 | Z4 | Good,Bad,Undead | Initiative | 1d10+1 5 |
2010-07-23 17:26:05 | samurai6966 | Z3 | Good,Bad,Undead | Initiative | 1d10+1 10 |
2010-07-23 17:20:42 | samurai6966 | Z2 | Good,Bad,Undead | Initiative | 1d10+1 10 |
2010-07-23 17:18:20 | samurai6966 | Z1 | Good,Bad,Undead | Initiative | 1d10+1 7 |