Dice Roller
Campaign history for O11
Showing rolls 232 to 251 of 651 | top | next 20 | prev 20
| Time | Roller | Character | Campaign | Description | Results |
|---|---|---|---|---|---|
| 2021-01-20 07:39:28 | Murasaki | GM Faily | O11 | Session 2 Obligation. Group roll | 1d3 2 |
| 2021-01-20 06:26:27 | DurasayMixo | Vys Quo'bari | O11 | MA4 - Eye of The Tiger - Training Montage I (Cunning 3, Skulduggery 2, Average Difficulty) | 2eP+1eA+2eD 2 successes |
| 2021-01-19 19:27:42 | Murasaki | GM Faily | O11 | D3 Why Do Once. Round 3. Random ranged throw. 1. Addy. 2. Teffa. 3. Minions. 4. Old Man. 5-8. Nowhere | 1d8 4 |
| 2021-01-19 19:20:46 | Matsu Katsuro | Alsten Linth | O11 | Stealth in the M&M. Boost from the crowd, boost from Tiffany, stalker. Average difficulty | 1eP+2eA+3eB+2eD 6 successes, 1 advantage |
| 2021-01-19 18:50:46 | boogiepop | Teffa | O11 | Day 3, Mid-Afternoon, Round 2: Shooting a Goon at Short | 1eP+1eA+1eD 1 success, 1 Triumph |
| 2021-01-19 18:25:01 | Murasaki | GM Faily | O11 | D3 Why Do Once. Round 2. Coercion to Intimidate/Demoralize. GM Destiny. Opposed by Discipline (Willpower), using the "highest" of Teffa and Addy combined. | 2eP+1eA+2eD 3 successes |
| 2021-01-19 17:58:59 | boogiepop | Teffa | O11 | Day 3, Early Night: Stealth (Agility)...uhm, rerolling both ability dice | 2eA 1 success, 2 advantage |
| 2021-01-19 17:57:48 | boogiepop | Teffa | O11 | Day 3, Early Night: Stealth (Agility) | 2eA+1eB+2eD 3 failures, 3 advantage |
| 2021-01-19 17:41:31 | Murasaki | GM Faily | O11 | D3 Why Do Once. Round 1. Minions shoot Teffa. GM Destiny to upgrade. Player Destiny on defense | 2eP+1eA+1eC+1eD 2 successes, 2 advantage |
| 2021-01-19 17:21:43 | boogiepop | Teffa | O11 | Day 3, Mid-Afternoon, Round 1: Shooting a Goon at Medium | 1eP+1eA+2eD 1 success, 1 threat |
| 2021-01-19 17:01:01 | Murasaki | GM Faily | O11 | D3 Why Do Once. Round 1. Nok attacks Addy. Brawl/Brawn. Frenzied Attack. PC Destiny on Defense+1 Defense | 4eP+1eA+1eB+1eD+1eC+1eS 2 successes, 3 advantage, 1 Despair |
| 2021-01-19 16:45:40 | Honorordeath | Adrienna D'avir | O11 | MA3 | Combat: Melee vs Nok Drayen, Adversary 3, Paired Weapons, Two-Weapon Combat, | 2eP+1eA+3eC 4 successes, 1 threat |
| 2021-01-19 16:27:20 | DurasayMixo | Vys Quo'bari | O11 | End of Session 1 Morality | 1d10-1 2 |
| 2021-01-19 16:17:43 | Kitsune ÅŒjo | Virillo Kamon | O11 | Day 3 EM- Average Streetwise to try and buy an electronic lockbreaker | 1eP+3eA+2eD 3 successes, 2 threat |
| 2021-01-19 16:10:33 | Murasaki | GM Faily | O11 | D3 Why Do Once. Initiative Minions | 2eA 1 success, 1 advantage |
| 2021-01-19 16:10:05 | Murasaki | GM Faily | O11 | D3 Why Do Once. Initiative Old Man. | 1eP+1eA 1 success, 2 advantage |
| 2021-01-19 16:09:09 | Murasaki | GM Faily | O11 | D3 Why Do Once. Initiative Nok Drayen. +1 Success (1 Strain) | 1eP+2eA 2 successes, 2 advantage, 1 Triumph |
| 2021-01-19 10:06:47 | Chomaron Paladash | Chomaron Paladash | O11 | D3. ME. Coercion vs the Baron. Average with GM upgrade Boost, setback. Player destiny flip. | 1eP+2eA+1eB+1eC+1eD+1eS 1 success, 2 advantage |
| 2021-01-18 23:10:25 | Lyahdan | Isond Vaal | O11 | D3 LA/EE Modding for Virillo's stun baton: Stun Pulse Quality (Stun 1) mod #3: +2B for weapon maintenance kit. Formidible Difficulty | 1eA+3eP+2eB+5eD 2 failures, 2 advantage |
| 2021-01-18 23:05:04 | Lyahdan | Isond Vaal | O11 | D3 LA Modding for Virillo's stun baton: Custom grip-Quality (Accurate 1) mod . #2: +2B for weapon maintenance kit. Daunting Difficulty | 1eA+3eP+2eB+4eD 5 successes |