Dice Roller
Campaign history for Rifts, Adventures in North America
Showing rolls 2 to 21 of 41 | top | next 20 | prev 20
| Time | Roller | Character | Campaign | Description | Results |
|---|---|---|---|---|---|
| 2021-03-18 15:08:49 | Arcane | John Carter | Rifts, Adventures in North America | Computer Operations roll to find desired files | 1d100 86 |
| 2021-03-18 06:33:53 | Arcane | John Carter | Rifts, Adventures in North America | Second Hacking Attempt on Governor's Computer | 1d0100 34 |
| 2021-03-15 22:38:41 | Arcane | John Carter | Rifts, Adventures in North America | Hacking attempt on Governor's computer to get access to its files | 1d100 71 |
| 2021-03-13 11:16:35 | Arcane | John Carter | Rifts, Adventures in North America | Computer Hacking roll for John to change the trigger settings on the motion detectors | 1d100 50 |
| 2021-03-13 11:02:51 | Arcane | John Carter | Rifts, Adventures in North America | Computer Hacking roll for John to change the destination of the silent alarm | 1d100 59 |
| 2021-03-12 19:18:58 | Arcane | John Carter | Rifts, Adventures in North America | General I.Q. check | 1d20 5 |
| 2021-03-12 19:00:15 | Arcane | John Carter | Rifts, Adventures in North America | Sensory Equipment skill check | 1d100 9 |
| 2021-03-12 15:31:46 | Arcane | John Carter | Rifts, Adventures in North America | Computer Hacking roll for John to freeze the pictures from the cameras in the Governor's office | 1d100 15 |
| 2021-03-12 15:10:22 | Arcane | John Carter | Rifts, Adventures in North America | Prowl roll for John to plug a cord into a cyberjack on the security console to connect it to his portable computer alerting the guards that anything is happening | 1d100 14 |
| 2021-02-12 19:52:39 | Arcane | John Carter | Rifts, Adventures in North America | Damage from NG-56 Northern Gun Heavy-Duty Ion Blaster against motorboat motor | 3d6 3 |
| 2021-02-12 19:50:02 | Arcane | John Carter | Rifts, Adventures in North America | Aimed Called Shot With Cross-Hairs Scope at motor of lead motorboat | 1d20+4 15 |
| 2021-01-26 14:11:30 | Arcane | John Carter | Rifts, Adventures in North America | Find Contraband check to know the best merchant in town for Calvin to sell the books John isn't interested in to | 1d100 19 |
| 2021-01-26 14:10:20 | Arcane | John Carter | Rifts, Adventures in North America | Find Contraband check to know the best merchant in town for Calvin to sell jewelry to | 1d100 12 |
| 2021-01-26 14:09:27 | Arcane | John Carter | Rifts, Adventures in North America | Find Contraband check to know the best merchant in town for Calvin to sell his cigars to | 1d100 12 |
| 2021-01-26 14:08:20 | Arcane | John Carter | Rifts, Adventures in North America | Find Contraband check to know the best merchant in town for Calvin to sell his small electronic devices to | 1d100 63 |
| 2021-01-26 14:06:51 | Arcane | John Carter | Rifts, Adventures in North America | Find Contraband check to know the best merchant in town for Calvin to sell MOM components to | 1d100 65 |
| 2021-01-26 14:05:28 | Arcane | John Crichton | Rifts, Adventures in North America | Find Contraband check to know the best merchant in town for Calvin to sell MOM components to | 1d100 59 |
| 2021-01-26 14:04:20 | Arcane | John Carter | Rifts, Adventures in North America | Find Contraband check to know the best merchant in town for Calvin to sell his illegal chemicals to | 1d100 90 |
| 2021-01-24 17:20:21 | Arcane | John Carter | Rifts, Adventures in North America | Mechanical Engineer to evaluate the state of the Glitter Boy's mechanics | 1d100 99 |
| 2021-01-24 17:10:43 | Arcane | John Carter | Rifts, Adventures in North America | Electrical Engineer check to evaluage Glitter Boy's electrical systems | 1d100 70 |