Dice Roller
Campaign history for Savage Rifts: Phase Worlds
Showing rolls 1 to 16 of 56 | top | next 20
| Time | Roller | Character | Campaign | Description | Results |
|---|---|---|---|---|---|
| 2020-07-30 14:45:20 | Arcane | John Crichton | Savage Rifts: Phase Worlds | Notice Check | 1d8o8 7 1d6o6 1 |
| 2020-07-30 12:35:47 | Arcane | John Crichton | Savage Rifts: Phase Worlds | Notice Check to spot a hidden opening mechanism for the door | 1d8o8 3 1d6o6 4 |
| 2020-07-23 20:27:51 | Arcane | John Crichton | Savage Rifts: Phase Worlds | Repair check to see if a way can be found to shut down the rift gate | 1d6o6 3 1d6o6 5 |
| 2020-07-19 20:55:33 | Arcane | John Chricton | Savage Rifts: Phase Worlds | Stealth check to swiftly get out of the area without the zombies and cultists realizing he's rapidly left the area | 1d8o8 7 1d6o6 4 |
| 2020-07-13 19:50:29 | Arcane | John Chricton | Savage Rifts: Phase Worlds | Stealth check to confuse zombies by mingling his scent among the drummers (If both Running and Thievery are unnecessary to get to them and steal a pulse rifle unnoticed) | 1d8o8 6 1d6o6 10 |
| 2020-07-13 19:42:57 | Arcane | John Crichton | Savage Rifts: Phase Worlds | Thievery check to steal pulse rifle from drummer if check to do so is necessary | 1d8o8 1 1d6o6 2 |
| 2020-07-13 19:12:28 | Arcane | John Chricton | Savage Rifts: Phase Worlds | Focus check to activate Protection with a -2 penalty to be applied afterward due to 2nd action or Running | 1d10o10 7 1d6o6 4 |
| 2020-07-09 07:42:46 | Arcane | John Chrichton | Savage Rifts: Phase Worlds | Damage from shot at Cult Leader | 4d6o6+4 22 |
| 2020-07-09 07:27:44 | Arcane | John Chrichton | Savage Rifts: Phase Worlds | Shooting at Cult Leader | 1d6o6 4 1d6o6 10 |
| 2020-07-08 15:43:13 | Arcane | John Chricton | Savage Rifts: Phase Worlds | Notice Check to examine the rift generator for any way to shut it off or sabotage it | 1d8o8 5 1d6o6 2 |
| 2020-07-08 15:39:01 | Arcane | John Crichton | Savage Rifts: Phase Worlds | Stealth check to avoid further notice from the zombies while getting to a position what would allow both a better look at the rift generator and a clear shot at the high priest | 1d8o8 6 1d6o6 8 |
| 2020-07-08 14:16:39 | Arcane | John Crichton | Savage Rifts: Phase Worlds | Stealth check to get close to the disc without being discovered | 1d8o8 5 1d6o6 2 |
| 2020-07-08 14:09:22 | Arcane | John Crichton | Savage Rifts: Phase Worlds | Focus check to activate Invisibility | 1d10o10 9 1d6o6 2 |
| 2020-07-07 17:46:54 | Arcane | John Crichton | Savage Rifts: Phase Worlds | Notice Check | 1d8o8 6 1d6o6 1 |
| 2020-06-28 20:04:56 | Arcane | John Chricton | Savage Rifts: Phase Worlds | Research attempt to see if John can find some sort of context to the ravings that might reveal clues that he missed | 1d4o4 10 1d6o6 5 |
| 2020-06-28 19:51:11 | Arcane | John Chricton | Savage Rifts: Phase Worlds | Unskilled attempt to use Academics to glean some sort of psychological clue or insight from recorded interviews | 1d4o4 3 1d6o6 5 |