Dice Roller
Roll history for Arcane
Showing rolls 461 to 480 of 1440 | top | next 20 | prev 20
| Time | Character | Campaign | Description | Results |
|---|---|---|---|---|
| 2020-06-28 19:51:11 | John Chricton | Savage Rifts: Phase Worlds | Unskilled attempt to use Academics to glean some sort of psychological clue or insight from recorded interviews | 1d4o4 3 1d6o6 5 |
| 2020-06-28 19:19:24 | CHRIS | Sounds Like Hell | Dex + Kung Fu to Punch Stacy | 1d10+9 16 |
| 2020-06-24 13:50:49 | CHRIS | Sounds Like Hell | Dexterity+ Kung Fu to punch Stacy | 1d10+9 16 |
| 2020-06-23 20:47:25 | CHRIS | Sounds Like Hell | Dex + Kung Fu - 1 to Kick Stacy | 1d10+8 9 |
| 2020-06-23 19:06:36 | Alex Roland | ISWAT: Ninjas, Mages, and Lost Cities | Attempt to shoot snake's neck with a three round burst from rifle | 3d6 12 |
| 2020-06-22 21:11:12 | Alex Roland | ISWAT: Ninjas, Mages, and Lost Cities | Stealth check | 3d6 12 |
| 2020-06-18 05:58:50 | CHRIS | Sounds Like Hell | Strength + Kung Fu for a Takedown | 1d6+10 14 |
| 2020-06-17 07:06:43 | Alex Roland | ISWAT: Ninjas, Mages, and Lost Cities | IQ roll to Snatch a Continual Mage Light Lantern | 3d6 5 |
| 2020-06-10 21:52:40 | Alex Roland | ISWAT: Ninjas, Mages, and Lost Cities | Attempt to pick lock on the door | 3d6 6 |
| 2020-06-08 20:35:21 | CHRIS | Sounds Like Hell | Dexterity + Kung Fu + 2 to Grapple the vampire to establish a Wrestling Hold | 1d10+11 18 |
| 2020-06-08 19:59:05 | Alex Roland | ISWAT: Ninjas, Mages, and Lost Cities | Attempt to cast Glass Wall | 3d6 6 |
| 2020-06-08 19:50:20 | Alex Roland | ISWAT: Ninjas, Mages, and Lost Cities | IQ roll for Visualization | 3d6 14 |
| 2020-06-04 22:13:14 | Alex Roland | ISWAT: Ninjas, Mages, and Lost Cities | Electronics Operation (Surveillance) roll | 3d6 11 |
| 2020-06-04 21:51:50 | CHRIS | Sounds Like Hell | Dexterity + Kung Fu to attempt a palm strike intended to drive arrow into the heart | 1d10+9 17 |
| 2020-06-04 21:42:19 | CHRIS | Sounds Like Hell | Dexterity + Kung Fu + 2 to Grapple the vampire to establish a Wrestling Hold | 1d10+11 13 |
| 2020-06-02 21:35:09 | Alex Roland | ISWAT: Ninjas, Mages, and Lost Cities | Lockpicking roll to crack safe | 3d6 11 |
| 2020-06-02 21:27:52 | Alex Roland | ISWAT: Ninjas, Mages, and Lost Cities | Perception-based Traps roll to check if the safe is rigged in anyway | 3d6 11 |
| 2020-06-02 13:44:00 | CHRIS | Sounds Like Hell | Dexterity + Kung Fu to punch vampire | 1d10+9 11 |
| 2020-06-01 11:59:15 | CHRIS | Sounds Like Hell | Dexterity + Kung Fu - 4 for a kick to the groin | 1d10+5 11 |
| 2020-05-26 11:55:43 | CHRIS | Sounds Like Hell | Strength + Kung Fu + 3 for Ganging Up Bonus to slam the vampire's head against the pavement | 1d10+13 19 |