Dice Roller
Roll history for DurasayMixo
Showing rolls 1003 to 1022 of 1562 | top | next 20 | prev 20
| Time | Character | Campaign | Description | Results |
|---|---|---|---|---|
| 2020-02-10 19:37:35 | Juri Saizesh | BankorShadows | MN6 - Halp! A Star Wars Story - Treating Floats Wounds (Intellect 4, Medicine 2, +1eB Physician's Kit, Average Difficulty) | 2eP+2eA+1eB+2eD 6 successes, 1 advantage |
| 2020-02-10 19:09:26 | Juri Saizesh | BankorShadows | MN6 - Halp! A Star Wars Story - Treating Dove Gruesome Injury (Intellect 4, Medicine 2, +1eB Physician's Kit, Easy Difficulty) | 2eP+2eA+1eB+1eD 2 successes, 3 advantage |
| 2020-02-10 17:31:03 | Juri Saizesh | BankorShadows | MN6 - Halp! A Star Wars Story - Treating Verse Agonizing Wound (Intellect 4, Medicine 2, +1eB Physician's Kit, Average Difficulty) | 2eP+2eA+1eB+2eD 4 successes, 2 advantage |
| 2020-02-10 17:27:56 | Juri Saizesh | BankorShadows | MN6 - Halp! A Star Wars Story - Treating Verse Fearsome Wound (Intellect 4, Medicine 2, +1eB Physician's Kit, Average Difficulty) | 2eP+2eA+1eB+2eD 1 success, 2 advantage, 1 Triumph |
| 2020-02-10 17:12:27 | Juri Saizesh | BankorShadows | MN6 - Halp! A Star Wars Story - Treating Verse Wounds (Intellect 4, Medicine 2, +1eB Physician's Kit, Average Difficulty) | 2eP+2eA+1eB+2eD 2 successes, 4 advantage, 1 Triumph |
| 2020-02-10 17:00:26 | Juri Saizesh | BankorShadows | MN6 - Halp! A Star Wars Story - Treating Verse Headringer (Intellect 4, Medicine 2, +1eB Physician's Kit, Average Difficulty) | 2eP+2eA+1eB+2eD 2 successes |
| 2020-02-10 16:53:26 | Juri Saizesh | BankorShadows | EA6 - Strain Recovery (Willpower 3, Discipline 1) | 1eP+2eA 3 successes, 1 advantage |
| 2020-02-10 16:35:03 | Juri Saizesh | BankorShadows | EA6 - Do I Know a Good Lab? (Intellect 4, Knowledge Underworld 0, +4eB Neural Charm, Average) | 4eA+4eB+2eD 5 successes, 3 advantage |
| 2020-02-09 21:57:23 | Juri Saizesh | BankorShadows | EE6 - Science to Do - Rebellions are built on Hope check 2 (Intellect 4, Knowledge (Education) 0, Destiny Upgrade, +4eB Neural Charm, Hard Difficulty) | 1eP+3eA+4eB+3eD 3 successes, 1 advantage |
| 2020-02-09 21:41:12 | Juri Saizesh | BankorShadows | LA6 - Triage - Rebellions are built on Hope - Check 1 (Intellect 4, Medicine 2, Destiny Upgrade, +1eB Physician's Kit, Average Difficulty) | 3eP+1eA+1eB+2eD 5 successes, 2 advantage |
| 2020-02-09 16:04:59 | Juri Saizesh | BankorShadows | MN5 - Things Unspoken - Crit Heal on Daunt (Intellect 4, Medicine 2, +1eB Medkit, Easy) | 2eP+2eA+1eB+1eD 2 successes, 4 advantage |
| 2020-02-09 12:03:47 | Juri Saizesh | BankorShadows | ME5 - Healing Wounds on Jabber (Intellect 4, Medicine 2, +1eB Physician's Kit, Average Difficulty) | 2eP+2eA+1eB+2eD 1 success, 3 advantage |
| 2020-02-09 10:42:36 | Juri Saizesh | BankorShadows | ME5 - Crit Heal on Jabber (Intellect 4, Medicine 2, +1eB physician's kit, Easy difficulty) | 2eP+2eA+1eB+1eD 3 successes, 1 advantage |
| 2020-02-08 19:19:02 | Juri Saizesh | BankorShadows | EN5 - Everything is Wrong - What do I know? (Intellect 4, Knowledge (Lore) 2, Destiny Upgrade, +4eB Neural Charm, Daunting Difficulty, +1eS for Obscurity, Destiny Upgrade, Secret Lore reduces difficulty by 1, -1eS Secret Lore) | 3eP+1eA+4eB+1eC+2eD 6 successes |
| 2020-02-08 10:25:32 | Juri Saizesh | BankorShadows | Session 3 Pocket Money | 1d100 22 |
| 2020-02-08 10:00:44 | Juri Saizesh | BankorShadows | S3 Destiny! | 1eF 1 Dark Side |
| 2020-02-06 16:43:01 | Juri Saizesh | BankorShadows | MM5 - A Different Path - Speech with Pleading (Presence 2, Charm 0, +2eB for Roleplay, Hard, Destiny upgrade for Proficiency) | 1eP+1eA+2eB+3eD 2 successes, 1 advantage |
| 2020-02-04 11:09:54 | Juri Saizesh | BankorShadows | MA4 - Cracks in the Wall - Discipline Strain Recovery (Willpower 3, Discipline 1) | 1eP+2eA 3 successes, 1 advantage, 1 Triumph |
| 2020-02-03 05:43:25 | Juri Saizesh | BankorShadows | EN4 - Signs and Portents - Willpower 3, Discipline 1, Hard Difficulty | 1eP+2eA+3eD+1eF 1 success, 1 Triumph, 2 Light Side |
| 2020-02-02 18:59:11 | Juri Saizesh | BankorShadows | LA4 - Memories to Rebuild By - (Intellect 4, Knowledge (Lore) 2, +4eB Neural Charm, Hard Difficulty, +1eS Chaos, +1eS Suspicion, Difficulty reduced by 1 by Secret Lore, -1eS Secret Lore. Destiny Upgrade) | 3eP+1eA+4eB+2eD+1eS 3 successes, 4 advantage |
Showing rolls 1003 to 1022 of 1562 | top | next 20 | prev 20