Dice Roller
Roll history for Arcane
Showing rolls 1317 to 1336 of 1436 | top | next 20 | prev 20
| Time | Character | Campaign | Description | Results |
|---|---|---|---|---|
| 2025-12-25 01:00:38 | Jake Mitchell | The Magician’s Gambit | Perception Check to notice who in the crowd recognizes what the “blue entity” is when he mentions it | 1d20o20+1d10o10 22 |
| 2025-12-25 00:08:02 | Jake Mitchell | The Magician’s Gambit | Presence Check with Advantage 2 due Attractive and Fame to get people to heed him, remain calm and deal with the situation in an orderly manner | 1d20o20+3d10o10 26 |
| 2025-12-24 14:27:26 | Jake Mitchell | The Magician’s Gambit | Influence Check to attempt to project a telepathic message to Mimi | 1d20o20+1d4o4 10 |
| 2025-12-24 09:39:54 | Jake Mitchell | The Magician’s Gambit | Deception Check to convince any potential observes his stumble attracted the attention from that the situation isn’t that interesting | 1d20o20+1d10o10 5 |
| 2025-12-24 09:27:54 | Jake Mitchell | The Magician’s Gambit | Perception check to notice any important details about vision that could be clues about time and place | 1d20o20+1d10o10 4 |
| 2025-12-23 12:55:44 | Daniel Carter | Expedition to the Ruins of Greyhawk | Concussion Blast Damage | 3d6 10 |
| 2025-12-21 23:07:34 | Jake Mitchell | The Magician’s Gambit | Perception Check to see if Jake notices that Mimi is looking for him or overhears her asking where he is | 1d20o20+1d10o10 13 |
| 2025-12-21 21:15:02 | Daniel Carter | Expedition to the Ruins of Greyhawk | Concussion Blast Damage | 3d6 13 |
| 2025-12-21 13:03:00 | Daniel Carter | Expedition to the Ruins of Greyhawk | Initiative | 1d20+2 6 |
| 2025-12-19 01:57:37 | Daniel Carter | Expedition to the Ruins of Greyhawk | Knowledge: Local or History check | 1d20+4 22 |
| 2025-12-17 00:34:43 | CHRIS | Sounds Like Hell | Kung Fu + Dexterity roll to Dodge twice | 1d10+10 19 |
| 2025-12-17 00:14:32 | CHRIS | Sounds Like Hell | Strength + Kung Fu for Takedown Maneuver | 1d10+10 16 |
| 2025-12-16 23:02:54 | Oracle | Necessary Evil! | Insight Check | 1d20+4 19 |
| 2025-12-16 15:31:49 | Jake Mitchell | The Magician’s Gambit | Perception Check to spot familiar faces, potential sponsors, and just people who might be interesting to chat with | 1d20o20+1d10o10 10 |
| 2025-12-16 14:56:33 | Jake Mitchell | The Magician’s Gambit | Advantage Die from Experience at “Working The Red Carpet” if applicable | 1d10o10 1 |
| 2025-12-16 14:55:10 | Jake Mitchell | The Magician’s Gambit | Advantage Die from Attractive if it applies | 1d10o10 6 |
| 2025-12-16 14:53:47 | Jake Mitchell | The Magician’s Gambit | Presence Check to make an impressive entrance while looking like not trying to do so | 1d20o20+1d10o10 23 |
| 2025-12-15 12:28:53 | Oracle | Necessary Evil! | Expertise: Magic Check to figure out the purpose of the bead and how it altered the mouse | 1d20+10 20 |
| 2025-12-14 17:41:43 | Oracle | Necessary Evil! | Technology Check to Jury-Rig the Selective Extra for Immunity to Poison | 1d20+20 33 |
| 2025-12-14 14:02:37 | Oracle | Necessary Evil! | Perception Check to see if Oracle notices mouse | 1d20+10 13 |
Showing rolls 1317 to 1336 of 1436 | top | next 20 | prev 20